In the hopes of clarifying some of the disputes regarding the best population growth methods, I have published the following tables.
CITY POPULATION GROWTH TABLE
To Go
From.
Pop : GRN CHF CHF WRL WRL DTY DTY
..... BON NG. WG. NG. WG. NG. WG.
1-->2 175 105 105 158 158 175 175
2-->3 262 210 035 315 140 350 175
3-->4 350 315 053 473 211 525 263
4-->5 525 473 123 630 280 700 350
GRN BON = Granary additional food bonus realized when moving from one population size to the next with a Granary.
CHF NG. = Chieftain Level additional food needed to move to next population level WITHOUT a granary.
CHF WG. = Chieftain Level additional food needed to move to next population level WITH a granary.
WRL NG. = Warlord Level additional food needed to move to next population level WITHOUT a granary.
WRL WG. = Warlord Level additional food needed to move to next population level WITH a granary.
DTY NG. = Prince through Deity Level additional food needed to move to next population level WITHOUT a granary.
DTY WG. = Prince through Deity Level additional food needed to move to next population level WITH a granary.
CITY POPULATION SIZE PENALTY TABLE
City Happiness Penalty Formula For City Population Size (I.e. Negative Happiness): (Results less than zero are considered to be zero.)
Chieftain (Pop - 6) For Example: Pop Size 7 - 6 = 1 Negative City Happiness Points
Warlord.. (Pop - 5)
Prince... (Pop - 4)
King..... (Pop - 3)
Emperor.. (Pop - 2)
Deity.... (Pop - 1) For Example: Pop Size 7 - 1 = 6 Negative City Happiness Points
[This message has been edited by quinns (edited April 26, 2001).]
CITY POPULATION GROWTH TABLE
To Go
From.
Pop : GRN CHF CHF WRL WRL DTY DTY
..... BON NG. WG. NG. WG. NG. WG.
1-->2 175 105 105 158 158 175 175
2-->3 262 210 035 315 140 350 175
3-->4 350 315 053 473 211 525 263
4-->5 525 473 123 630 280 700 350
GRN BON = Granary additional food bonus realized when moving from one population size to the next with a Granary.
CHF NG. = Chieftain Level additional food needed to move to next population level WITHOUT a granary.
CHF WG. = Chieftain Level additional food needed to move to next population level WITH a granary.
WRL NG. = Warlord Level additional food needed to move to next population level WITHOUT a granary.
WRL WG. = Warlord Level additional food needed to move to next population level WITH a granary.
DTY NG. = Prince through Deity Level additional food needed to move to next population level WITHOUT a granary.
DTY WG. = Prince through Deity Level additional food needed to move to next population level WITH a granary.
CITY POPULATION SIZE PENALTY TABLE
City Happiness Penalty Formula For City Population Size (I.e. Negative Happiness): (Results less than zero are considered to be zero.)
Chieftain (Pop - 6) For Example: Pop Size 7 - 6 = 1 Negative City Happiness Points
Warlord.. (Pop - 5)
Prince... (Pop - 4)
King..... (Pop - 3)
Emperor.. (Pop - 2)
Deity.... (Pop - 1) For Example: Pop Size 7 - 1 = 6 Negative City Happiness Points
[This message has been edited by quinns (edited April 26, 2001).]
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