The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Last edited by binTravkin; February 28, 2008, 13:28.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
We are sure, definitely not macemen, they don't have Machinery.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Ok this one's done:
- hooked up marble and put the remaining worker to make another road on the silk spot to connect marble road to Tassa
- put 2 workers near DongJing to restore pasture
- 2 workers near NanJing made a road connecting pasture to it - to be continued towards DongJing to connect the cities
- moved two of the archers to swap them with fogbusting chuks
- moved mace into banana area
- moved axe south to Mhasa for healing (perhaps we should promote it, so it has less to heal? he has combat I and shock now)
- moved caravel NW to pass the island
- moved one chuck south, 3 others towards Hun, to blockade it
- adjusted Tassa to work windmill instead of mine
- put NE in Beijing
- put monastery in Hong Kong
Our gdp at the endturn - 116gpt, 300+ gold in stock
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Hong Kong should work specialists rather than coast tiles when it doesn't need to grow, and we don't want to whip. I guess we're filling the food bar ATM (same as in Beijing, but we're going to whip now, right?)
The ocean tile, however, yields us 3 commerce, not 4. Wouldn't an engineer be better? We'd get 2 hammers over 2 food, and the city can't use more pop atm anyways.
Also, what's the plan for the next city?
I'd be between Rice/Clams N of Hun and Stone/Elephant/Banana W of Hun...
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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