Turn 82, 850BC
Units
Warriors
Spinebreaker: 2.0/2 9/10 Exp (W2). Move 3
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Forted on Forest Hill
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted in Wines
Axemen II*: Forted (protecting worker)
Axemen III*: Forted on Road Hub
Axemen IV*: Move 3?
Scouts
Scout I: Heal
Workers
Worker I: Cottage (2 turns, Wines)
Worker II: Cottage (3 turns, Taz)
Science
Current (41/turn +7): Construction (91/500) (9 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn): Axeman (14/35)
Winestrom (Size 4)
WF: 1, 2, 4, 7 (same)
Growth (5/turn): 10/28 (5 turns)
Production (3/turn): Granary (30/60) (10 turns)
edit by Arrian: assuming granary is now a 1-pop whip, switch to axeman and whip from scratch for 2 pop (per Blake's post below).
Taz City (Size 3)
WF: 3, 2, 41 (growth)
Growth (6/turn): 04/26 (4 turns)
Production (1/turn): Skirmisher (13/25) (12 turns)
Units
Warriors
Spinebreaker: 2.0/2 9/10 Exp (W2). Move 3
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Forted on Forest Hill
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted in Wines
Axemen II*: Forted (protecting worker)
Axemen III*: Forted on Road Hub
Axemen IV*: Move 3?
Scouts
Scout I: Heal
Workers
Worker I: Cottage (2 turns, Wines)
Worker II: Cottage (3 turns, Taz)
Science
Current (41/turn +7): Construction (91/500) (9 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn): Axeman (14/35)
Winestrom (Size 4)
WF: 1, 2, 4, 7 (same)
Growth (5/turn): 10/28 (5 turns)
Production (3/turn): Granary (30/60) (10 turns)
edit by Arrian: assuming granary is now a 1-pop whip, switch to axeman and whip from scratch for 2 pop (per Blake's post below).
Taz City (Size 3)
WF: 3, 2, 41 (growth)
Growth (6/turn): 04/26 (4 turns)
Production (1/turn): Skirmisher (13/25) (12 turns)
Comment