Re: Turn 71, 1200BC
Turn 71, 1200BC
Units
Warriors
Spinebreaker: 0.1/2 9/10 Exp (W2). Heal (10 turns)
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Zidane: 4/4, 0/2 Exp Forted (Choke)
Materazzi: 4/4, 0/2 Exp. Forted (Choke)
Beckham: 4/4, 0/2 Exp. Forted (Choke)
Cantona: 4/4 0/2 Exp. Moved 89
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Moved 9
Workers
Worker I: Cottaging (4 turns)
Worker II: Farming (6 turns)
Science
Current (27/turn +5?): Mathematics (203/357) (5 turns)
Polytheism 134/143
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (14/turn): Axeman complete (35/35), start Axeman (0/35) (3 turns)
Winestrom (Size 2)
WF: 4, 7 (growth)
Growth (5/turn): 0/24 (5 turns)
Production (1/turn): Granary (17/60) (43 turns)
Taz City (Size 1)
WF: 2 (same)
Growth (3/turn): 6/22 (6 turns)
Production (1/turn): Skirmisher (2/25) (23 turns)
DeepO - let's continue that discussion of nuisance pressure for the next turn. I'd like to give more voices on it, and next turn Vox may have only one Archer in the city and on the FP, so then might be better.
Turn 71, 1200BC
Units
Warriors
Spinebreaker: 0.1/2 9/10 Exp (W2). Heal (10 turns)
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Zidane: 4/4, 0/2 Exp Forted (Choke)
Materazzi: 4/4, 0/2 Exp. Forted (Choke)
Beckham: 4/4, 0/2 Exp. Forted (Choke)
Cantona: 4/4 0/2 Exp. Moved 89
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Moved 9
Workers
Worker I: Cottaging (4 turns)
Worker II: Farming (6 turns)
Science
Current (27/turn +5?): Mathematics (203/357) (5 turns)
Polytheism 134/143
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (14/turn): Axeman complete (35/35), start Axeman (0/35) (3 turns)
Winestrom (Size 2)
WF: 4, 7 (growth)
Growth (5/turn): 0/24 (5 turns)
Production (1/turn): Granary (17/60) (43 turns)
Taz City (Size 1)
WF: 2 (same)
Growth (3/turn): 6/22 (6 turns)
Production (1/turn): Skirmisher (2/25) (23 turns)
DeepO - let's continue that discussion of nuisance pressure for the next turn. I'd like to give more voices on it, and next turn Vox may have only one Archer in the city and on the FP, so then might be better.
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