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MP: Choosing Civ Colors

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  • #16
    Wow, I just realized that I don't know how to change colors from defaults. I'll have to look into it It may be simple, like playing w/the xml or some such...
    <Reverend> IRC is just multiplayer notepad.
    I like your SNOOPY POSTER! - While you Wait quote.

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    • #17
      I believe we have reached agreement with Vox on the Horde adopting the bright red color.

      Many Thanks to Jon Miller and the Voxians!
      "I am sick and tired of people who say that if you debate and you disagree with this administration somehow you're not patriotic. We should stand up and say we are Americans and we have a right to debate and disagree with any administration." - Hillary Clinton, 2003

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      • #18
        Hmm, playing w/XML, I have unlimited options

        Okay. You all can have custom colors to the extent that they must be reasonably different from each other - but it allows multiple shades of blue, red, whatever.

        Give me RGB/K values... ie, R=0.00-1.00, G=0.00-1.00, B=0.00=1.00, and Alpha (0.00-1.00) which is brightness as far as I understand.

        I can test them out at will.

        I'll also be modifying the Civ values, so anything in Civ4CivilizationInfos.xml can be edited ...
        <Reverend> IRC is just multiplayer notepad.
        I like your SNOOPY POSTER! - While you Wait quote.

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        • #19
          You're very demanding.

          I'm working on it and will have an answer anon. In my biz we work with CMYK and H*/L*, but I'll try to adapt. :teal:

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          • #20
            Here ya go, Snoopster....

            Red 0
            Green 128
            Blue 255
            Hue 140
            Saturation 240
            Lum. 120 <---this might be the Alpha value, not sure.



            Let me know if you need more information.

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            • #21
              Originally posted by Golden Bear
              Here ya go, Snoopster....

              Red 0
              Green 128
              Blue 255
              Hue 140
              Saturation 240
              Lum. 120 <---this might be the Alpha value, not sure.



              Let me know if you need more information.
              Just to let you know, these are out of a value of 0 to 255, so divide by 255 to get the 0.0 to 1.0 values that you need.

              Also, I think that GB's stuff is the standard RGB and not the RGBK, but the other is the HSL values. If you have a photoshop program, you should be able to input the values and then convert to the type that you want.

              E_T
              Come and see me at WePlayCiv
              Worship the Comic here!
              Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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              • #22
                Originally posted by snoopy369
                Hmm, playing w/XML, I have unlimited options

                .

                Give me RGB/K values... ie, R=0.00-1.00, G=0.00-1.00, B=0.00=1.00, and Alpha (0.00-1.00) which is brightness as far as I understand.
                You know, that's kind of weird how they did that. Normally, you have 0 to 255, which with all 4 specks (RGBK), take up one word of 32 bit memory, but each now has to be a float or double float, which takes up 4 to 8 times as much space (need 2 values, determinent and exponent shift, with the precision dependant on the size of both).

                /me dislikes anything that helps create bloat

                E_T
                Last edited by E_T; February 3, 2006, 01:21.
                Come and see me at WePlayCiv
                Worship the Comic here!
                Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                • #23
                  DOH!! Wrong button

                  E_T
                  Come and see me at WePlayCiv
                  Worship the Comic here!
                  Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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                  • #24
                    well, maybe they are just trying to use an easy to understand number for the XML?

                    Anyhow, I can gimp any given color or color value - maybe it's easier if you just paste a hatch of whatever color you want, and i'll use gimp to get it exactly.
                    <Reverend> IRC is just multiplayer notepad.
                    I like your SNOOPY POSTER! - While you Wait quote.

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                    • #25
                      Colors as of now, use your color mixer to look up if it's okay.
                      Code:
                      No	Team		Color		R	G	B
                      ------------------------------------------------------------
                      1	Mercs		Black		0	0	0
                      2	GS		Dark Blue	0	0	128
                      3	Vox		Dark Red	128	0	0
                      4	Horde		Bright Red	255	0	0
                      5	Banana		Yellow		255	255	0
                      6	Sarantium	Teal Blue	0	128	255
                      7	AC		Pure Blue	0	0	255
                      ------------------------------------------------------------
                      I kept colors as of half spectre distance (0, 128, 255) for better distinguishability.

                      A note regarding Russian color:
                      Red color is color of Kniazdom of Muscowy and current CoA
                      Green color is color of Czardom Russia, it has also been used for uniforms since adopting of uniform use (which was a deed of Pete we all know, if my memory serves me well)
                      If you look at colors of late imperial Russia you only get confusion cuz they're mostly copies of European, in particular - German, versions.
                      -- What history has taught us is that people do not learn from history.
                      -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                      • #26
                        Here I have attached a list of colors ordered the same as the above list.

                        The two colors below white spot are an approximation fo russian uniform green (it was not exactly 0, 128, 0 IRL after all) and roman purple - 128, 0, 128.

                        (Alpha = 100 as it should be)

                        EDIT:Me bad, forgot the image..
                        Attached Files
                        -- What history has taught us is that people do not learn from history.
                        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                        • #27
                          I realised there's a tealer version of teal blue - 128, 255, 255
                          Attached Files
                          -- What history has taught us is that people do not learn from history.
                          -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                          • #28
                            ok
                            You have two choices in life; Explore and learn or Vegetate.
                            There is a reason for everything.

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                            • #29
                              The color in the first post looks good (Post 26). The second is more like what I would call cyan.

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                              • #30
                                But it's almost impossible to distinguish between 0.128.255 and 0.0.255 as you see in the very first pic.

                                Maybe you like this one more (it's 0.192.255)?
                                Attached Files
                                -- What history has taught us is that people do not learn from history.
                                -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                                Comment

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