We have now two cities (both screenies already posted).
No units to move, as each warrior guard one city.
Bananapolis will finish worker in 2 turns; Splitsville began an
obelisk.
Obelisk is of little use to us, since we are creative; other options
would be barracks or worker. I would prefer worker - more useful -
but will stop grow.
So, I ask your input about Spitsville build.
We research Bronze Working (5 turns to complete it).
I shall wait your answers and will play about 5 hours later.
Best regards,
No units to move, as each warrior guard one city.
Bananapolis will finish worker in 2 turns; Splitsville began an
obelisk.
Obelisk is of little use to us, since we are creative; other options
would be barracks or worker. I would prefer worker - more useful -
but will stop grow.
So, I ask your input about Spitsville build.
We research Bronze Working (5 turns to complete it).
I shall wait your answers and will play about 5 hours later.
Best regards,
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