first part of turnchat:
[2:26:08] Kenneth Ferland zegt: turns here
[7:32:49] Pieter-Jan Busschaert zegt: good
[7:37:42] Pieter-Jan Busschaert zegt: banana warrior didn't move to road. warrior + settler are clearly moving towards city spot A from their screenshot
[7:38:18] Pieter-Jan Busschaert zegt: GS warrior is invisible at opening of the turn
[7:38:50] Pieter-Jan Busschaert zegt: He must be retreating SE
[7:41:32] Pieter-Jan Busschaert zegt: the island west is no island
[7:46:04] Pieter-Jan Busschaert zegt: I assume both our new chucks can be moved in for the attack ? Or do we want some defense ?
[7:47:37] Pieter-Jan Busschaert zegt: for the banana war : we can kill their warrior and capture their worker this turn
[7:47:45] Pieter-Jan Busschaert zegt: do we do it ?
[7:53:00] Pieter-Jan Busschaert zegt: capturing their settler will not delay anything
[7:53:13] Pieter-Jan Busschaert zegt: killing their warrior will delay that unit for 1 turn
[7:53:15] ForesterSOF zegt: yes; that way we dont have to worry about a stray unit atacking us
[7:55:28] Pieter-Jan Busschaert zegt: I'd like killing their warrior because they get valuable information about our attacking units through it
[7:56:33] ForesterSOF zegt: we may also get XP for the unit depending on circumstances
[7:56:59] ForesterSOF zegt: the benefits outway the risks in my book
[7:57:24] Pieter-Jan Busschaert zegt: the question (for next turn) will be, do we also delay the unit which took their settler, and use a combined stack of 4 units to attack; or do we start the attack with 1 unit
[7:57:38] Pieter-Jan Busschaert zegt: there are no risks forester
[7:57:51] Pieter-Jan Busschaert zegt: I even doubt we'll get XP from such an easy kill
[7:58:07] ForesterSOF zegt: wait 4 4. 1 would be to vulnerable
[8:00:10] Pieter-Jan Busschaert zegt: ok, I'll post screenshots + this short chatlog + midturn
[8:02:40] Weedy zegt: me on
[8:02:50] Weedy zegt: opening turn
[2:26:08] Kenneth Ferland zegt: turns here
[7:32:49] Pieter-Jan Busschaert zegt: good
[7:37:42] Pieter-Jan Busschaert zegt: banana warrior didn't move to road. warrior + settler are clearly moving towards city spot A from their screenshot
[7:38:18] Pieter-Jan Busschaert zegt: GS warrior is invisible at opening of the turn
[7:38:50] Pieter-Jan Busschaert zegt: He must be retreating SE
[7:41:32] Pieter-Jan Busschaert zegt: the island west is no island
[7:46:04] Pieter-Jan Busschaert zegt: I assume both our new chucks can be moved in for the attack ? Or do we want some defense ?
[7:47:37] Pieter-Jan Busschaert zegt: for the banana war : we can kill their warrior and capture their worker this turn
[7:47:45] Pieter-Jan Busschaert zegt: do we do it ?
[7:53:00] Pieter-Jan Busschaert zegt: capturing their settler will not delay anything
[7:53:13] Pieter-Jan Busschaert zegt: killing their warrior will delay that unit for 1 turn
[7:53:15] ForesterSOF zegt: yes; that way we dont have to worry about a stray unit atacking us
[7:55:28] Pieter-Jan Busschaert zegt: I'd like killing their warrior because they get valuable information about our attacking units through it
[7:56:33] ForesterSOF zegt: we may also get XP for the unit depending on circumstances
[7:56:59] ForesterSOF zegt: the benefits outway the risks in my book
[7:57:24] Pieter-Jan Busschaert zegt: the question (for next turn) will be, do we also delay the unit which took their settler, and use a combined stack of 4 units to attack; or do we start the attack with 1 unit
[7:57:38] Pieter-Jan Busschaert zegt: there are no risks forester
[7:57:51] Pieter-Jan Busschaert zegt: I even doubt we'll get XP from such an easy kill
[7:58:07] ForesterSOF zegt: wait 4 4. 1 would be to vulnerable
[8:00:10] Pieter-Jan Busschaert zegt: ok, I'll post screenshots + this short chatlog + midturn
[8:02:40] Weedy zegt: me on
[8:02:50] Weedy zegt: opening turn
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