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  • Tech trading scheme proposal

    We've been contemplating on how to make the tech trade fair and at least make others not view us as some kind of monopolizers.

    Based on expierence from PBEMs comes an offer:


    Each team has certain techs that the other team(s) doesnt have.
    Of course, each team wants to get the best price for them and sell them to as many other teams as possible, to improve it's own tech situation.

    So, let's establish 'tech copyright', which would work like:

    If team A trades a tech to team B, team B has no right to sell this tech further to team C, which is in contact with team A, but has right to sell it to team D, which is not in contact with team A, notifying team A of this and giving a 'tribute' of size = traded tech beaker cost/teams in the pool* to team A.

    The 'tribute' is expressed in beakers and is added to the balance of next tech trade between A and B, or if it reaches size of a certain tech, A wants, B gives this tech to A, and clears beakers equal to the tech's cost from the accumulated 'tribute'.

    If both teams A and B trade a tech 'copyrighted' by other, the 'tribute' amounts are subtracted, so that if team A has to pay a 'tribute' of X and team B - Y, then if X > Y, team A has to pay a 'tribute' of X - Y, while team B - 0 (zero).


    If any of the teams disregards the copyright of the researcher (of certain tech) team, the latter has all right to cancel any and all deals with the former.


    * - pool = the count of unique teams known to team A plus team B (in this case - 3: A knows B and C, B knows A, C and D) minus one (team A - the researcher)


    In real world this would look like:

    We trade GS Alphabet(429) for Masonry(114) plus Maths(357), we owe them 429 - (357 + 114) = 429 - 471 = 42 beakers.
    GS trades Alphabet to Mercs (if they meet but we dont), they must pay us tribute of 429/3 = 143, which means that they now owe us 101 beaker (143 - 42).



    This works well until someone dishonors, or world gets too big for you to control the flow, but in the first place it provides an ability for everyone to trade his (own) techs with everyone thus getting the most value out of them.
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  • #2
    On basis of such an agreement I'd also agree to trade Alphabet
    I simply think that whilst we form proposals as we do now (without regard where the tech goes after leaving us and certain system how should it go), the trade will get rampant and they will quickly eat away our advantage..
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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    • #3
      We should definitely discuss this, rather than attemting to enforce it on them...
      Indifference is Bliss

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      • #4
        Well this is a proposal how to arrange our tech trade, we have to first agree this is good and fair ourselves, before even asking what storm and nanas think.
        -- What history has taught us is that people do not learn from history.
        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

        Comment


        • #5
          And of course we should give high priority to exploration so we're the first ones to meet teams off our continent.
          Contraria sunt Complementa. -- Niels Bohr
          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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          • #6
            Does that mean you like this proposal?

            If we use our GE on Pyramids, there will be 20-25 turns for us until mil buildup starts for real.
            During that time we could output a boat or two.
            -- What history has taught us is that people do not learn from history.
            -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

            Comment

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