Turn 104, 300BC
Units
Warriors
Thug: 2/2, 0/2 Exp. Fort (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Fort
Schumacher: 4/4 0/2 Exp. Fort
Toronto FC: R.I.P.
Nash: Fort (Taz)
Neville: Move 3-6 (into Wines)
Liverpool: 1.6/4.0 2/2 Exp. Fort - Promotion - City?
Axemen
Stack I - Fort
Brashear:
Domi:
Stevens:
Redick:
Laraque: Fort
McTavish: Fort
Pronger: Fort
Catapults
Pfeiffer: Bombard
Halle: Bombard
Newmar: Bombard
Cat IV: Fort (Wines)
Cat V: Move 9
Took The Voice down to +??%
Spearmen
Spear I: Fort
Spear II: (Wines) R.I.P.
Spear II: Fort (Taz)
Scouts
Clarke: Move ?-?
Workers
Worker I: Move 7 (Wines) or Move 3-3 and Road? (If they give chase the Worker can move to the forest for protection with our Axes)
Worker II: Cottage (3 turns)
Worker III: Camp (2 turns)
Science
Current (44/turn +?): Code of Laws (275/500) (5 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (2/turn): 22/30 (4 turns)
Production (9/turn): Catapult done, start ???
Winestrom (Size 5) (poprush - 28 turns)
WF: 3, 2, 1, 4, 7 (growth)
Growth (5/turn): 15/30 (3 turns)
Production (3/turn): Spearman done and dead, start ???
In Queue: Obelisk (4/30), Library (3/90)
Taz City (Size 3) (poprush - 33 turns)
WF: 3, 2, 14 (growth)
Growth (5/turn): 04/28 (5 turns)
Production (1/turn): Spearman done, start ???
In-game Diplomacy
Trade offered by AC: Sailing and Literature for Monarchy - Accept
Units
Warriors
Thug: 2/2, 0/2 Exp. Fort (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Fort
Schumacher: 4/4 0/2 Exp. Fort
Toronto FC: R.I.P.
Nash: Fort (Taz)
Neville: Move 3-6 (into Wines)
Liverpool: 1.6/4.0 2/2 Exp. Fort - Promotion - City?
Axemen
Stack I - Fort
Brashear:
Domi:
Stevens:
Redick:
Laraque: Fort
McTavish: Fort
Pronger: Fort
Catapults
Pfeiffer: Bombard
Halle: Bombard
Newmar: Bombard
Cat IV: Fort (Wines)
Cat V: Move 9
Took The Voice down to +??%
Spearmen
Spear I: Fort
Spear II: (Wines) R.I.P.
Spear II: Fort (Taz)
Scouts
Clarke: Move ?-?
Workers
Worker I: Move 7 (Wines) or Move 3-3 and Road? (If they give chase the Worker can move to the forest for protection with our Axes)
Worker II: Cottage (3 turns)
Worker III: Camp (2 turns)
Science
Current (44/turn +?): Code of Laws (275/500) (5 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (2/turn): 22/30 (4 turns)
Production (9/turn): Catapult done, start ???
Winestrom (Size 5) (poprush - 28 turns)
WF: 3, 2, 1, 4, 7 (growth)
Growth (5/turn): 15/30 (3 turns)
Production (3/turn): Spearman done and dead, start ???
In Queue: Obelisk (4/30), Library (3/90)
Taz City (Size 3) (poprush - 33 turns)
WF: 3, 2, 14 (growth)
Growth (5/turn): 04/28 (5 turns)
Production (1/turn): Spearman done, start ???
In-game Diplomacy
Trade offered by AC: Sailing and Literature for Monarchy - Accept
Comment