Turn 95, 525BC
Units
Warriors
Spinebreaker: 2.0/2 9/10 Exp (W2). Move 2-Fort
Thug: 1.0/2, 0/2 Exp. Heal Victory over 1st Barb - 2nd has moved into position, but win or die, Thug has saved the improvements since our EotS Skirmisher can finish the barb if needed.
Skirmishers
Cantona: 4/4 0/2 Exp. Fort
Schumacher: 4/4 0/2 Exp. Fort
Toronto FC: Fort (Wines)
Nash: Fort (Taz)
Axemen
Stack I - Move 4
Brashear:
Domi:
Stevens:
Redick:
Laraque: Fort
McTavish: Fort
Pronger: Move 9
Catapults
Pfeiffer: Fort (Wines)
Halle: Move 3-6
Scouts
Clarke: Move ???
Workers
Worker I: ???
Worker II: Chop (1 turn)
Science
Current (38/turn +8?): Monarchy 252/429 (4 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78
Growth (2/turn): 12/30 (9 turns)
Production (9/turn +2): Catapult complete, start Skirmisher (2 turns)
Winestrom (Size 4)
WF: 1, 2, 7, ? (growth)
Growth (3/turn): 0/28 (? turns)
Production (3/turn): Spear (33/35) (1 turn)
In Queue: Library (3/90)
Taz City (Size 2)
WF: 41, 3 (same)
Growth (4/turn): 21/24 (1 turn)
Production (1/turn): Catapult complete, start Skirmisher
Units
Warriors
Spinebreaker: 2.0/2 9/10 Exp (W2). Move 2-Fort
Thug: 1.0/2, 0/2 Exp. Heal Victory over 1st Barb - 2nd has moved into position, but win or die, Thug has saved the improvements since our EotS Skirmisher can finish the barb if needed.
Skirmishers
Cantona: 4/4 0/2 Exp. Fort
Schumacher: 4/4 0/2 Exp. Fort
Toronto FC: Fort (Wines)
Nash: Fort (Taz)
Axemen
Stack I - Move 4
Brashear:
Domi:
Stevens:
Redick:
Laraque: Fort
McTavish: Fort
Pronger: Move 9
Catapults
Pfeiffer: Fort (Wines)
Halle: Move 3-6
Scouts
Clarke: Move ???
Workers
Worker I: ???
Worker II: Chop (1 turn)
Science
Current (38/turn +8?): Monarchy 252/429 (4 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78
Growth (2/turn): 12/30 (9 turns)
Production (9/turn +2): Catapult complete, start Skirmisher (2 turns)
Winestrom (Size 4)
WF: 1, 2, 7, ? (growth)
Growth (3/turn): 0/28 (? turns)
Production (3/turn): Spear (33/35) (1 turn)
In Queue: Library (3/90)
Taz City (Size 2)
WF: 41, 3 (same)
Growth (4/turn): 21/24 (1 turn)
Production (1/turn): Catapult complete, start Skirmisher
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