Turn 81, 875BC
Units
Warriors
Spinebreaker: 2.0/2 9/10 Exp (W2). Healed!
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Forted on Forest Hill
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted in Wines (we need the happiness)
Axemen II*: Fort (protecting worker)
Axemen III*: Fort on Road Hub?
Scouts
Scout I: Heal
Workers
Worker I: Cottage
Worker II: Cottage
Science
Current (35/turn +7): Construction (42/500) (10 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn +2): Axeman (35/35) done, start Axeman
Winestrom (Size 4)
WF: 1, 2, 4, 7 (growth) (add a plains forest?)
Growth (6/turn): 05/28 (? turn)
Production (1/turn): Granary (27/60) (33 turns)
Taz City (Size 2)
WF: 2, 41 (same)
Growth (5/turn): 23/24 (1 turn)
Production (1/turn): Skirmisher (12/25) (13 turns)
Diplomacy
Receive Alphabet from AC
Units
Warriors
Spinebreaker: 2.0/2 9/10 Exp (W2). Healed!
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Cantona: 4/4 0/2 Exp. Forted on Forest Hill
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted in Wines (we need the happiness)
Axemen II*: Fort (protecting worker)
Axemen III*: Fort on Road Hub?
Scouts
Scout I: Heal
Workers
Worker I: Cottage
Worker II: Cottage
Science
Current (35/turn +7): Construction (42/500) (10 turns)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn +2): Axeman (35/35) done, start Axeman
Winestrom (Size 4)
WF: 1, 2, 4, 7 (growth) (add a plains forest?)
Growth (6/turn): 05/28 (? turn)
Production (1/turn): Granary (27/60) (33 turns)
Taz City (Size 2)
WF: 2, 41 (same)
Growth (5/turn): 23/24 (1 turn)
Production (1/turn): Skirmisher (12/25) (13 turns)
Diplomacy
Receive Alphabet from AC
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