Turn 75, 1040BC
Units
Warriors
Spinebreaker: 0.9/2 9/10 Exp (W2). Heal (6 turns)
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Zidane: 4/4, 0/2 Exp Forted (Choke)
Materazzi: 4/4, 0/2 Exp. Forted (Choke)
Beckham: 4/4, 0/2 Exp. Forted (Choke)
Cantona: 4/4 0/2 Exp. Move ??? (see below)
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted on desert Hill - hub point
Axemen II*: ??? (see below)
Scouts
Scout I: Move 7-4-1 (see below)
Workers
Worker I: ??? (see below)
Worker II: Farming (2 turns)
Science
Crank rate down to 70%
Current (20/turn +8): Masonry (86/114) (1 turn)
Mathematics (235/357)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn): Scout (15/15) complete, start Axeman (0/35)
Winestrom (Size 2)
WF: 4, 7 (same)
Growth (5/turn): 20/24 (1 turn)
Production (1/turn): Granary (21/60) (39 turns)
Taz City (Size 1)
WF: 41 (same)
Growth (3/turn): 18/22 (2 turns)
Production (1/turn): Skirmisher (6/25) (19 turns)
*Need names
Units
Warriors
Spinebreaker: 0.9/2 9/10 Exp (W2). Heal (6 turns)
Thug: 2/2, 0/2 Exp. Forted (EotS)
Skirmishers
Zidane: 4/4, 0/2 Exp Forted (Choke)
Materazzi: 4/4, 0/2 Exp. Forted (Choke)
Beckham: 4/4, 0/2 Exp. Forted (Choke)
Cantona: 4/4 0/2 Exp. Move ??? (see below)
Schumacher: 4/4 0/2 Exp. Forted on Hill
Axemen
Axemen I*: Forted on desert Hill - hub point
Axemen II*: ??? (see below)
Scouts
Scout I: Move 7-4-1 (see below)
Workers
Worker I: ??? (see below)
Worker II: Farming (2 turns)
Science
Crank rate down to 70%
Current (20/turn +8): Masonry (86/114) (1 turn)
Mathematics (235/357)
Cities
Eye of the Storm (Size 5)
WF: 1, 44, 74, 7, 78 (same)
Growth (-/turn): 0/30
Production (12/turn): Scout (15/15) complete, start Axeman (0/35)
Winestrom (Size 2)
WF: 4, 7 (same)
Growth (5/turn): 20/24 (1 turn)
Production (1/turn): Granary (21/60) (39 turns)
Taz City (Size 1)
WF: 41 (same)
Growth (3/turn): 18/22 (2 turns)
Production (1/turn): Skirmisher (6/25) (19 turns)
*Need names
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