Anyways, I wish to recommend for future BTS demogames that ramdom/standard selections will be chosen...
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Campeón 2006 Progressive Games
civ4 mods: SCSCollateral GrayAgainstBlue ProperCrossings
civ3 terrain: Irrigations Roads Railroads Borders Multimine Sengoku Napoleonic
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Originally posted by Keygen
I guess we'll have to find another host...
This is beyond sad...I love being beaten by women - Lorizael
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Originally posted by Zoid
What?? Are you ****ing kidding me? We have to through all this again just because you two boneheads can't get along? There's 70+ people in this game and you go and piss off the only one that has managed to host this game after 6 months of preparation? Nice work Keygen!
This is beyond sad...
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I can't find any criticism in my posts prior to Elucidus burst but I might be wrong. I won't claim that I speak English fluently, it's not my native language.
So even if it is my fault and I am responsible for pissing him off does this mean he should **** up everyone else too?!?!
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Just an observation...
Why were we voting with options that don't exist in the type of generator we decided to use???
11 contenants does not equal "snakey contenants"... it equals islands.
Should have just used the ingame generator, had Elucidus preview it for quality, and went with that. ALOT easier.
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We voted for the in-game map type and whether we'll use planet generator or not at the same time, for saving time. It came up that more people wanted planet generator than not.
The closest to Archipelago (Snaky Islands) in my opinion is what we'll go with, 11 continents, one for each team.
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The closest to Archipelago (Snaky Islands)
Anyway you cut it, 11 continents is not archipelago... it is islands.
I hate to make this any more complex, but we should really decide if we want archipelago, or planet generator, because obvously you cannot have both.
In a way I'm glad this got messed up at the last minute. I'm sure people would have been scratching their heads when they realized that no civs were shareing a landmass with another civ.
Those who built up early defence, or a rush attack, because of that feature of archapeligo would have really been done a disservice.Last edited by Pinchak; May 20, 2007, 13:20.
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I agree with Pinchak that when I saw 11 continents I was rather miffed. I thought we'd voted on continents, not islands, and thus not to have separation of civs like this.
Keygen, if you can't see criticism in your posts, then you need to read them again. I understand completely why Elucidus was frustrated.<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Originally posted by Pinchak
Someone should have pointed out that planet generator cannot do archipelago.
Anyway you cut it, 11 continents is not archipelago... it is islands.
I hate to make this any more complex, but we should really decide if we want archipelago, or planet generator, because obvously you cannot have both.
In a way I'm glad this got messed up at the last minute. I'm sure people would have been scratching their heads when they realized that no civs were shareing a landmass with another civ.
Those who built up early defence, or a rush attack, because of that feature of archapeligo would have really been done a disservice.I love being beaten by women - Lorizael
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The following was emailed to all team leaders on the 13th of April, over a month ago. Read it carefully.
Hi,
All teams will have to decide on the map and the difficulty level since we had a draw.
Choose between:
1) Map
a) Archipelago (Snaky Continents)
b) Continents.
2) Difficulty
a) Emperor
b) Prince
3) Planet Generator
a) Yes
b) No
Note that you should vote for planet generator apart from the map.
About Planet Generator
You may specify more options for planet generator if you vote for it and want to, otherwise the defaults (recommended/default/normal/standard) will be used instead. If we choose to play ‘Archipelago‘ but with Planer Generator then 10 continents (one for each team) will be used by default unless the majority chooses another option. Likewise if we choose to play ‘Continents’ but with Planet Generator then 2 continents (5 teams over each continent) will be used unless otherwise specified. If we choose not to use Planet Generator at all then the game generator will be used. I strongly recommend everyone tries planet generator first so that you don’t find yourself in unpleasant situation later.
Note that in any case the ‘World Builder’ will be used to determine if all teams get fair starting positions and if not act accordingly either by regenerating the map or relocate each team that doesn’t get a fair starting position.
Please make it as soon as possible.
After this is done and the host is finalized the game can start. The rules, if any, can follow (a little) later, won’t be a problem.
Thank you all.
Costas/Keygen
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Indeed the photo of the snakey continents (the agreed upon setting) was posted on numerous occasions.
It seems that a large proportion of the teams have been suprised by the final settings used........Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game
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