I don't see why you should have any tech restrictions. Trading a tech with a no-trade clause as opposed to trading a tech that is further tradeable has always been one of the interesting elements of strategy in democracy games.
I would also remind those who haven't played a demogame before that they DO indeed vary dramatically from the other formats, even other PTBS games. Demogames are interesting for three major reasons.
1. Playing a game on a team with others gives a valuable sense of team spirit and also gives interesting insights into others' strategy.
2. The fact that you have many players means you can have more diplomatic complexity than you typically would in a normal PTBS game. Many teams will have several diplomats who are specifically tasked with having diplomatic discussions with others.
3. The team dynamic typically gives more complexity to the game than a normal PTBS, as a result of different individual dynamics affecting the diplomacy.
Taking away tech trading, or substantially limiting it, takes away 1/3 of the value of the demogame, in my opinion. Particularly in the early game, where it can be quite boring except for the diplomatic discussions involving tech trading (depending on our map choice of course).
I would also remind those who haven't played a demogame before that they DO indeed vary dramatically from the other formats, even other PTBS games. Demogames are interesting for three major reasons.
1. Playing a game on a team with others gives a valuable sense of team spirit and also gives interesting insights into others' strategy.
2. The fact that you have many players means you can have more diplomatic complexity than you typically would in a normal PTBS game. Many teams will have several diplomats who are specifically tasked with having diplomatic discussions with others.
3. The team dynamic typically gives more complexity to the game than a normal PTBS, as a result of different individual dynamics affecting the diplomacy.
Taking away tech trading, or substantially limiting it, takes away 1/3 of the value of the demogame, in my opinion. Particularly in the early game, where it can be quite boring except for the diplomatic discussions involving tech trading (depending on our map choice of course).
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