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  • He asked snoopy to reload the game but that was 12 hours ago and snoopy has not done so.

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    • Banana has given us Guilds and all horse archer production should switch to knight production next turn.

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      • Originally posted by sooooo View Post
        He asked snoopy to reload the game but that was 12 hours ago and snoopy has not done so.
        Maybe it would just be best for sunrise to move the HA back to its original position now that the clock has turned over

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        • Just sounding like a broken record now, but the game has been reloaded. Someone should ask Banana for Guilds again.

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          • Originally posted by Kodii View Post
            Just sounding like a broken record now, but the game has been reloaded. Someone should ask Banana for Guilds again.
            Stunningly, it's been reloaded to a point after the HA was moved next to the Templars stack. I have re-requested Guilds from Banana FWIW.

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            • Yes, that's ... not so smart.

              mh

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              • OK, so currently Airstrip One is on a horse archer and Saxon is on Maoi statues. Neither city is building a missionary. We have conflicting issues here: The attack on Jericho needs knights and the Taj Mahal needs a missionary. I think most people realise this but are keeping silent in the hope that the issue goes away? We could whip a missionary from Saxon the Beach I suppose. But that needs to be changed this turn really.

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                • OK, can someone log in to change Saxon to a missionary please?

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                  • Yes I think Saxon is the way to go - we should be able to whip it next turn even, if we want, without delaying Moai too much

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                    • I agree with Saxon as Missionary source ... was asleep so didn't respond earlier.

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                      • Great. But someone has to log in in the next 45 minutes to change the build. Also, from civstats, it seems that banana gave us guilds so let's check that CT, PD, SF and A1 are on knight builds.

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                        • what are the changes you want? Missionary in Saxon? Is that all?
                          Quote: "All Happiness is the release of internal pressure"
                          Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                          woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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                          • Originally posted by ruff_hi View Post
                            what are the changes you want? Missionary in Saxon? Is that all?
                            Yep, cheers.

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                            • Screenshot of demoscreen and tech trade screen.

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                              • mini report ...

                                Accepted in-game map trade with Banana.
                                Changed Saxon to Islamic missionary (5)

                                Some pics of the world ...

                                F5


                                PAL did well grabbing this city from Banana. Pity Banana built the mids and not settlers.


                                I looked at CT, PD, SF and A1 and they are still showing HA but that build is not an option when you open the city. I did not manually change to Knight as I was unsure if we would lose the hammers. I'll let the game auto-upgrade them (fingers crossed).

                                Sorry mh - missed those sc you asked for.
                                Quote: "All Happiness is the release of internal pressure"
                                Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                                woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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