I nominate sunrise to assume command over all military units in this theatre, once the dirt hits the fan. (Hoping he will agree).
The idea is to have someone in charge who has extensive knowledge in MP warfare and can make snap decisions based on lucky/unlucky dice rolls.
Here a local map with coordinates:
![](http://apolyton.net/forums/attachment.php?attachmentid=161421&stc=1&d=1239119025)
As of the start of T129, Imperios main army sits on C9 unmoved. They can move their main army to B7 this turn.
Assuming C6 flips to us next turn, Imperio has to declare war on us next turn (T130).
Suggested moves:
Camilla (HA) to step-in step-out on I4 (cows tile) to check for hidden Templar stack. Camilla will have plenty of time to go back to Cape Town on T130.
mh
The idea is to have someone in charge who has extensive knowledge in MP warfare and can make snap decisions based on lucky/unlucky dice rolls.
Here a local map with coordinates:
As of the start of T129, Imperios main army sits on C9 unmoved. They can move their main army to B7 this turn.
Assuming C6 flips to us next turn, Imperio has to declare war on us next turn (T130).
Suggested moves:
Camilla (HA) to step-in step-out on I4 (cows tile) to check for hidden Templar stack. Camilla will have plenty of time to go back to Cape Town on T130.
mh
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