So depending on how much stock we put into PAL's email assertion that Imperio won't get the Oracle before T95 (worth checking into certainly!) - let's bring this back up, following Ruff's suggestion to break this stuff out of the war games thread
The best (and only pre-T95) scenario I saw was:
Is this still possible based on how we've played since then?
The best (and only pre-T95) scenario I saw was:
Turn 89 (0):
2 x workers onto Marble tile
A1 reconfigured to 16 hammers per turn
Worker @ A1 (27 / 11)
Turn 90 (1):
2 worker turns into quarry (4 turns to go)
A1 Starts Oracle (16)
Worker @ A1 Status (11 / 11)
Oracle Status (150 start of turn / 150 - 16 = 134 end of turn)
Turn 91 (2):
2 worker turns into quarry (2 turns to go)
A1 -> Oracle (16)
Worker @ A1 Status (11 / 11)
Oracle Status (134 / 118)
Turn 92 (3):
quarry finished
A1 swaps back to Worker
Worker @ A1 Status (11 / complete with 5 overflow)
Oracle Status (118 / 118)
Turn 93 (4):
road finished - marble connected
Worker @ A1 completes - moves & chops
2 x forest chop (20 raw hammers)
A1 -> Oracle (16)
Oracle Status (118 / 118 - [5 + 16 + 2 x 20] x 2 = -4)
Turn 94 (5):
Oracle completes
2 x workers onto Marble tile
A1 reconfigured to 16 hammers per turn
Worker @ A1 (27 / 11)
Turn 90 (1):
2 worker turns into quarry (4 turns to go)
A1 Starts Oracle (16)
Worker @ A1 Status (11 / 11)
Oracle Status (150 start of turn / 150 - 16 = 134 end of turn)
Turn 91 (2):
2 worker turns into quarry (2 turns to go)
A1 -> Oracle (16)
Worker @ A1 Status (11 / 11)
Oracle Status (134 / 118)
Turn 92 (3):
quarry finished
A1 swaps back to Worker
Worker @ A1 Status (11 / complete with 5 overflow)
Oracle Status (118 / 118)
Turn 93 (4):
road finished - marble connected
Worker @ A1 completes - moves & chops
2 x forest chop (20 raw hammers)
A1 -> Oracle (16)
Oracle Status (118 / 118 - [5 + 16 + 2 x 20] x 2 = -4)
Turn 94 (5):
Oracle completes
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