General
Current Turn:
Turn 121 - 150 AD
Turn Timer expires at approx (UTC)
Active Turn Player:
Sullla
Tech:
Engineering (108t)
0% research (10 [13] beakers/turn) @ +91gpt
29/1430 beakers overall
Gold
238g in treasury
Cities
Airstrip One [size 10] [guarded by Xena and Mariah]:
Forge (3t), National Epic (10t)
Infrastructure: Palace, Granary, Barracks, Library, Academy, Great Library
Great Scientist 120/200, +8 GPP/turn, due in 10t
Holding at zero growth until next cottage is finished.
Pink Dot [size 7] [guarded by Britney's Spears and Adria and Athena]:
Horse Archer (1t)
Infrastructure: Barracks, Granary, Aqueduct, Hanging Gardens
Building some insurance military.
China Beach [size 4] [guarded by Ms Piggy]:
Horse Archer (4t) [anger duration 5t and 15t]
Infrastructure: Granary, Library, Barracks
Cape Town [size 5] [guarded by Diana and Fyre Errow and Gillian and Jamie Lynn's Spears and Hannah and Christina and Aphrodite and Demeter and Affirmed and Akara and Nelly]:
Catapult (1t)
Infrastructure: Barracks, Heroic Epic, Walls
Something Fishy [size 4] [guarded by Svava]:
Forge (10t) [anger duration 5t and 15t]
Infrastructure: Granary, Library, Courthouse
Green Acres [size 5] [guarded by Robyn Hood]:
Worker (6t) [anger duration 7t]
Infrastructure: Granary, Library, Lighthouse
Mellow Yellow [size 3] [guarded by Hera]:
Forge (21t), Library (8t) [anger duration 4t]
Infrastructure: Granary
Saxon the Beach [size 3] [guarded by Betty Hur]:
Granary (13t), Moai Statues (61t)
Infrastructure: none
Non-Combat Units
Settler [Blue Barry]:
Moving to Blue dot location in north (4t)
Scout [Sharon]:
Scouting out the eastern continent
Worker [Winston]:
Chopping/Mining grassland hill north of China Beach
Chopping (3t)
Worker [Bernard]:
Build cottages at Airstrip One
Cottaging (done!)
Worker [Mustapha Mond]:
Chop/road/plantation silks at Saxon the Beach
Chopping (3t)
Worker [O'Brien]:
Chopping/Farming grassland forest south of Cape Town
Roading (3t)
Worker [Helmholtz]:
Chopping/Farming grassland forest south of Cape Town
Roading (3t)
Worker [Parsons]:
Build cottages at Pink
Cottaging (3t)
Worker [Syme]:
Road between Pink Dot and Cape Town
Moving to tile (done!)
Worker [John the Savage]:
Chop/road Something Fishy's dyes in preparation for Calendar trade
Chopping (3t)
Worker [Bob the Builder]:
Moving south to improve Mellow Yellow
Moving to tile (3t)
Worker [Serious Steve]:
Improve deer tile at Saxon the Beach
Moving to tile (2t)
Military Units
Galley [RBS Discovery]:
Patrolling the Channel
War Elephant [Nelly]:
Guard Cape Town
Maceman [Akara]:
Guard Cape Town
Axeman [Gillian]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Axeman [Adria]:
Guard Pink Dot
Spearman [Mariah]:
Guard Airstrip One
Spearman [Christina]:
Guard Cape Town
Spearman [Hannah]:
Guard Cape Town
Spearman [Jamie Lynn's Spears]:
Guard Cape Town
Spearman [Britney's Spears]:
Guard Pink Dot
Horse Archer [Affirmed]:
Guard Cape Town
Chariot [Betty Hur]:
Waiting to smack down barb axe in extreme north
10XP - our most heroic unit!
Chariot [Lady Godiva]:
Moving east to get intel on Imperio/Templar cities
Archer [Ms Piggy]:
Guard China Beach
Archer [Diana]:
Guard Cape Town
Archer [Billy Jean Tell]:
Exploring Imperio territory
Archer [Robyn Hood]:
Guard Green Acres
Archer [Svava]:
Guard Something Fishy
Archer [Fyre Errow]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Archer [Hera]:
Guard Mellow Yellow
Archer [Athena]:
Guard Pink Dot
Archer [Aphrodite]:
Guard Cape Town
Archer [Demeter]:
Guard Cape Town
Archer [Persepone]:
Guard Saxon the Beach
Currently moving to city (3t)
Warrior [Xena]:
Guard Airstrip One
Warrior [Jennifer]:
Exploring the eastern continent
Screenshots from T121
Scouting out Giza:
Roading to Saxon the Beach:
Foreign Builds from C&D
Templars
Jerusalem = 10 shields (+10)
Infrastructure: Palace, Barracks
Damascus = 58 shields (+16)
Infrastructure: Terrace, Barracks
Jericho = N/A, zero shields invested
Infrastructure: Walls
Acre = 26 shields (+4)
Infrastructure: none
Jericho finished a 35-shield build... spear or axe?
Imperio
Mutal = 20 shields (-4)
Infrastructure: Palace, Barracks, Granary, Monument, Stonehenge, Oracle
Lakamha = 20 shields (-1)
Infrastructure: Barracks, Monument, Islamic shrine
Chichen Itza = 38 shields (+4)
Infrastructure: Granary, Monument, Lighthouse, Barracks
Uxmal = 40 shields (+1)
Infrastructure: Monument
Mayapan = N/A, zero shields invested
Infrastructure: Monument, Barracks
Calakmul = 43 shields (+6)
Infrastructure: Monument
Mayapan finished a 50-shield build, so cat or horse archer? mh and I have no clue what's going on with Mutal and Lakamha. Maybe they decided to stop crash-building military and go back to infrastructure (???)
PAL
The Warning = 105 shields (+24)
Infrastructure: Granary, Barracks, Lighthouse, Library, Academy
Heliopolis = 28 shields (+7)
Infrastructure: Granary
Alexandria = N/A, zero shields invested
Infrastructure: Granary, Forge
Giza = 24 shields (-)
Infrastructure: Granary, Lighthouse
Alexandria finished a forge, thanks to mh for spotting it! Also, first peek into Giza, yay!
Rabbits
Caerbannog = N/A, zero shields invested
Infrastructure: Palace, Barracks, Library, Great Wall
Digger's Burrow = N/A, zero shields invested
Infrastructure: Barracks, Monument, Granary, Walls
Phrygian = N/A, zero shields invested
Infrastructure: none
Caerbannog and Digger's Burrow likely still throwing out cheap units. Maybe Phrygian swapped a build in response to PAL military pressure?
Population census:
PAL 48 (size 10,7,6,6,6,5,4,3,1)
RB 41 (10,7,5,5,4,4,3,3)
Imp 36 (10,7,6,6,4,3)
Ban 27 (9,8,5,4,1)
Tem 23 (7,6,6,3,1)
Rab 9 (5,3,1)
Treasury report:
Templars: 62gold (-5gpt)
Imperio: 269gold (+3gpt)
PAL: 156gold (-87gpt)
Rab: 35gold (-1gpt)
Banana: 36 (-3gpt)
Current Turn:
Turn 121 - 150 AD
Turn Timer expires at approx (UTC)
Active Turn Player:
Sullla
Tech:
Engineering (108t)
0% research (10 [13] beakers/turn) @ +91gpt
29/1430 beakers overall
Gold
238g in treasury
Cities
Airstrip One [size 10] [guarded by Xena and Mariah]:
Forge (3t), National Epic (10t)
Infrastructure: Palace, Granary, Barracks, Library, Academy, Great Library
Great Scientist 120/200, +8 GPP/turn, due in 10t
Holding at zero growth until next cottage is finished.
Pink Dot [size 7] [guarded by Britney's Spears and Adria and Athena]:
Horse Archer (1t)
Infrastructure: Barracks, Granary, Aqueduct, Hanging Gardens
Building some insurance military.
China Beach [size 4] [guarded by Ms Piggy]:
Horse Archer (4t) [anger duration 5t and 15t]
Infrastructure: Granary, Library, Barracks
Cape Town [size 5] [guarded by Diana and Fyre Errow and Gillian and Jamie Lynn's Spears and Hannah and Christina and Aphrodite and Demeter and Affirmed and Akara and Nelly]:
Catapult (1t)
Infrastructure: Barracks, Heroic Epic, Walls
Something Fishy [size 4] [guarded by Svava]:
Forge (10t) [anger duration 5t and 15t]
Infrastructure: Granary, Library, Courthouse
Green Acres [size 5] [guarded by Robyn Hood]:
Worker (6t) [anger duration 7t]
Infrastructure: Granary, Library, Lighthouse
Mellow Yellow [size 3] [guarded by Hera]:
Forge (21t), Library (8t) [anger duration 4t]
Infrastructure: Granary
Saxon the Beach [size 3] [guarded by Betty Hur]:
Granary (13t), Moai Statues (61t)
Infrastructure: none
Non-Combat Units
Settler [Blue Barry]:
Moving to Blue dot location in north (4t)
Scout [Sharon]:
Scouting out the eastern continent
Worker [Winston]:
Chopping/Mining grassland hill north of China Beach
Chopping (3t)
Worker [Bernard]:
Build cottages at Airstrip One
Cottaging (done!)
Worker [Mustapha Mond]:
Chop/road/plantation silks at Saxon the Beach
Chopping (3t)
Worker [O'Brien]:
Chopping/Farming grassland forest south of Cape Town
Roading (3t)
Worker [Helmholtz]:
Chopping/Farming grassland forest south of Cape Town
Roading (3t)
Worker [Parsons]:
Build cottages at Pink
Cottaging (3t)
Worker [Syme]:
Road between Pink Dot and Cape Town
Moving to tile (done!)
Worker [John the Savage]:
Chop/road Something Fishy's dyes in preparation for Calendar trade
Chopping (3t)
Worker [Bob the Builder]:
Moving south to improve Mellow Yellow
Moving to tile (3t)
Worker [Serious Steve]:
Improve deer tile at Saxon the Beach
Moving to tile (2t)
Military Units
Galley [RBS Discovery]:
Patrolling the Channel
War Elephant [Nelly]:
Guard Cape Town
Maceman [Akara]:
Guard Cape Town
Axeman [Gillian]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Axeman [Adria]:
Guard Pink Dot
Spearman [Mariah]:
Guard Airstrip One
Spearman [Christina]:
Guard Cape Town
Spearman [Hannah]:
Guard Cape Town
Spearman [Jamie Lynn's Spears]:
Guard Cape Town
Spearman [Britney's Spears]:
Guard Pink Dot
Horse Archer [Affirmed]:
Guard Cape Town
Chariot [Betty Hur]:
Waiting to smack down barb axe in extreme north
10XP - our most heroic unit!
Chariot [Lady Godiva]:
Moving east to get intel on Imperio/Templar cities
Archer [Ms Piggy]:
Guard China Beach
Archer [Diana]:
Guard Cape Town
Archer [Billy Jean Tell]:
Exploring Imperio territory
Archer [Robyn Hood]:
Guard Green Acres
Archer [Svava]:
Guard Something Fishy
Archer [Fyre Errow]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Archer [Hera]:
Guard Mellow Yellow
Archer [Athena]:
Guard Pink Dot
Archer [Aphrodite]:
Guard Cape Town
Archer [Demeter]:
Guard Cape Town
Archer [Persepone]:
Guard Saxon the Beach
Currently moving to city (3t)
Warrior [Xena]:
Guard Airstrip One
Warrior [Jennifer]:
Exploring the eastern continent
Screenshots from T121
Scouting out Giza:
Roading to Saxon the Beach:
Foreign Builds from C&D
Templars
Jerusalem = 10 shields (+10)
Infrastructure: Palace, Barracks
Damascus = 58 shields (+16)
Infrastructure: Terrace, Barracks
Jericho = N/A, zero shields invested
Infrastructure: Walls
Acre = 26 shields (+4)
Infrastructure: none
Jericho finished a 35-shield build... spear or axe?
Imperio
Mutal = 20 shields (-4)
Infrastructure: Palace, Barracks, Granary, Monument, Stonehenge, Oracle
Lakamha = 20 shields (-1)
Infrastructure: Barracks, Monument, Islamic shrine
Chichen Itza = 38 shields (+4)
Infrastructure: Granary, Monument, Lighthouse, Barracks
Uxmal = 40 shields (+1)
Infrastructure: Monument
Mayapan = N/A, zero shields invested
Infrastructure: Monument, Barracks
Calakmul = 43 shields (+6)
Infrastructure: Monument
Mayapan finished a 50-shield build, so cat or horse archer? mh and I have no clue what's going on with Mutal and Lakamha. Maybe they decided to stop crash-building military and go back to infrastructure (???)
PAL
The Warning = 105 shields (+24)
Infrastructure: Granary, Barracks, Lighthouse, Library, Academy
Heliopolis = 28 shields (+7)
Infrastructure: Granary
Alexandria = N/A, zero shields invested
Infrastructure: Granary, Forge
Giza = 24 shields (-)
Infrastructure: Granary, Lighthouse
Alexandria finished a forge, thanks to mh for spotting it! Also, first peek into Giza, yay!
Rabbits
Caerbannog = N/A, zero shields invested
Infrastructure: Palace, Barracks, Library, Great Wall
Digger's Burrow = N/A, zero shields invested
Infrastructure: Barracks, Monument, Granary, Walls
Phrygian = N/A, zero shields invested
Infrastructure: none
Caerbannog and Digger's Burrow likely still throwing out cheap units. Maybe Phrygian swapped a build in response to PAL military pressure?
Population census:
PAL 48 (size 10,7,6,6,6,5,4,3,1)
RB 41 (10,7,5,5,4,4,3,3)
Imp 36 (10,7,6,6,4,3)
Ban 27 (9,8,5,4,1)
Tem 23 (7,6,6,3,1)
Rab 9 (5,3,1)
Treasury report:
Templars: 62gold (-5gpt)
Imperio: 269gold (+3gpt)
PAL: 156gold (-87gpt)
Rab: 35gold (-1gpt)
Banana: 36 (-3gpt)
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