Here was the data from T102:
General
Current Turn:
Turn 100 - 325 BC
Turn Timer expires at approx (UTC)
Active Turn Player:
Sullla
Status:
Played
Tech:
Monarchy (33t)
100% research (7 [11] beakers/turn) @ +24gpt
40/429 beakers overall
Gold
55g in treasury
Cities
Airstrip One [size 5] [guarded by Xena]:
Great Library (6t) [true: 4t]
Infrastructure: Palace, Granary, Barracks, Library
Pushing max shields at food deficit to get wonder!
Pink Dot [size 4] [guarded by Britney's Spears and Adria]:
Courthouse or Granary (6t)
Infrastructure: Barracks
China Beach [size 4] [guarded by Ms Piggy]:
Barracks (46t)
Infrastructure: Granary, Library
Great Scientist 30/100, +6 GPP/turn, due in 12t
Cape Town [size 3] [guarded by Diana and Billy Jean Tell and Gillian and Jamie Lynn's Spears and Fyre Errow]:
Heroic Epic (9t)
Infrastructure: Barracks
Something Fishy [size 3] [guarded by Svava]:
Granary (7t)
Infrastructure: none
Green Acres [size 2] [guarded by Robyn Hood]:
Granary (53t)
Infrastructure: none
Mellow Yellow [size 1] [unguarded!]:
Gramary (30t)
Infrastructure: none
Non-Combat Units
Scout [Sharon]:
Scouting out the eastern continent
Worker [Winston]:
Mining plains hill tile at Airstrip One (4t)
Worker [O'Brien]:
Building road connection to Twin Peaks
Current tile (2t)
Worker [Parsons]:
Mine grassland hill NW of Something Fishy
Mining (3t)
Worker [Syme]:
Chop/mine/road grassland hill W of Pink Dot
Chop (3t)
Worker [Bernard]:
Prechopping forest tiles at Airstrip One
Current tile (done!)
Worker [Helmholtz]:
Building additional cottages at Airstrip One
Current turn moving to tile
Work Boat:
Exploring unrevealed tiles in south near Templar border
Military Units
Galley [RBS Discovery]:
Exploring the eastern continent
Axeman [Gillian]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Axeman [Adria]:
Guard Pink Dot
Spearman [Jamie Lynn's Spears]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Spearman [Britney's Spears]:
Guard Pink Dot
Chariot [Betty Hur]:
Healing and waiting to capture barb city of Saxon at size 2
10XP - our most heroic unit!
Chariot [Lady Godiva]:
Waiting to capture barb city of Saxon at size 2
Archer [Ms Piggy]:
Guard China Beach
Archer [Diana]:
Guard Cape Town
Archer [Billy Jean Tell]:
Guard Cape Town
Archer [Robyn Hood]:
Guard Green Acres
Archer [Svava]:
Guard Something Fishy
Archer [Fyre Errow]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Archer [Bowazon]:
Move to guard Mellow Yellow
Warrior [Xena]:
Guard Airstrip One
Warrior [Jennifer]:
Exploring the eastern continent
Screenshots from T102
Our new city:
More of the extreme south near the Templar border:
Foreign Builds from C&D
Templars
Jerusalem = (139 * (148 + 100)) / (3 * 575) = 20 shields (+10)
Jericho = (253 * (148 + 100)) / (3 * 550) = 43 shields (+5)
Not much to report here. Jericho is probably building a granary.
Imperio
Mutal = N/A, zero shields invested
Lakamha = (164 * (132 + 100)) / (3 * 552) = 23 shields (+23)
Chichen Itza = (352 * (132 + 100)) / (3 * 524) = 52 shields (+4)
Uxmal = (161 * (132 + 100)) / (3 * 566) = 22 shields (+4)
Mutal built something costing 50 or 55 shields. Did they have a barracks in there before, mh? (They do now.) The build looks to be either barracks, catapult, or longbow. My guess is that it's a longbow. I can confirm next turn using the Demographics power stat.
Lakamha is either building another settler (unlikely), or a worker (my best guess). Or the city had a forest chop or tons of overflow (less likely).
PAL
Heliopolis = (176 * (38 + 100)) / (3 * 289) = 28 shields (+7)
Treasuries
Templars: 112gold (-7gpt)
Imperio: 155gold (+3gpt)
PAL: 264gold (+64gpt) clearly running 0% science Jeesh!
General
Current Turn:
Turn 100 - 325 BC
Turn Timer expires at approx (UTC)
Active Turn Player:
Sullla
Status:
Played
Tech:
Monarchy (33t)
100% research (7 [11] beakers/turn) @ +24gpt
40/429 beakers overall
Gold
55g in treasury
Cities
Airstrip One [size 5] [guarded by Xena]:
Great Library (6t) [true: 4t]
Infrastructure: Palace, Granary, Barracks, Library
Pushing max shields at food deficit to get wonder!
Pink Dot [size 4] [guarded by Britney's Spears and Adria]:
Courthouse or Granary (6t)
Infrastructure: Barracks
China Beach [size 4] [guarded by Ms Piggy]:
Barracks (46t)
Infrastructure: Granary, Library
Great Scientist 30/100, +6 GPP/turn, due in 12t
Cape Town [size 3] [guarded by Diana and Billy Jean Tell and Gillian and Jamie Lynn's Spears and Fyre Errow]:
Heroic Epic (9t)
Infrastructure: Barracks
Something Fishy [size 3] [guarded by Svava]:
Granary (7t)
Infrastructure: none
Green Acres [size 2] [guarded by Robyn Hood]:
Granary (53t)
Infrastructure: none
Mellow Yellow [size 1] [unguarded!]:
Gramary (30t)
Infrastructure: none
Non-Combat Units
Scout [Sharon]:
Scouting out the eastern continent
Worker [Winston]:
Mining plains hill tile at Airstrip One (4t)
Worker [O'Brien]:
Building road connection to Twin Peaks
Current tile (2t)
Worker [Parsons]:
Mine grassland hill NW of Something Fishy
Mining (3t)
Worker [Syme]:
Chop/mine/road grassland hill W of Pink Dot
Chop (3t)
Worker [Bernard]:
Prechopping forest tiles at Airstrip One
Current tile (done!)
Worker [Helmholtz]:
Building additional cottages at Airstrip One
Current turn moving to tile
Work Boat:
Exploring unrevealed tiles in south near Templar border
Military Units
Galley [RBS Discovery]:
Exploring the eastern continent
Axeman [Gillian]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Axeman [Adria]:
Guard Pink Dot
Spearman [Jamie Lynn's Spears]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Spearman [Britney's Spears]:
Guard Pink Dot
Chariot [Betty Hur]:
Healing and waiting to capture barb city of Saxon at size 2
10XP - our most heroic unit!
Chariot [Lady Godiva]:
Waiting to capture barb city of Saxon at size 2
Archer [Ms Piggy]:
Guard China Beach
Archer [Diana]:
Guard Cape Town
Archer [Billy Jean Tell]:
Guard Cape Town
Archer [Robyn Hood]:
Guard Green Acres
Archer [Svava]:
Guard Something Fishy
Archer [Fyre Errow]:
Guarding Cape Town (for now)
Heading to Twin Peaks eventually
Archer [Bowazon]:
Move to guard Mellow Yellow
Warrior [Xena]:
Guard Airstrip One
Warrior [Jennifer]:
Exploring the eastern continent
Screenshots from T102
Our new city:
More of the extreme south near the Templar border:
Foreign Builds from C&D
Templars
Jerusalem = (139 * (148 + 100)) / (3 * 575) = 20 shields (+10)
Jericho = (253 * (148 + 100)) / (3 * 550) = 43 shields (+5)
Not much to report here. Jericho is probably building a granary.
Imperio
Mutal = N/A, zero shields invested
Lakamha = (164 * (132 + 100)) / (3 * 552) = 23 shields (+23)
Chichen Itza = (352 * (132 + 100)) / (3 * 524) = 52 shields (+4)
Uxmal = (161 * (132 + 100)) / (3 * 566) = 22 shields (+4)
Mutal built something costing 50 or 55 shields. Did they have a barracks in there before, mh? (They do now.) The build looks to be either barracks, catapult, or longbow. My guess is that it's a longbow. I can confirm next turn using the Demographics power stat.
Lakamha is either building another settler (unlikely), or a worker (my best guess). Or the city had a forest chop or tons of overflow (less likely).
PAL
Heliopolis = (176 * (38 + 100)) / (3 * 289) = 28 shields (+7)
Treasuries
Templars: 112gold (-7gpt)
Imperio: 155gold (+3gpt)
PAL: 264gold (+64gpt) clearly running 0% science Jeesh!
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