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OK, despite wanting to make jokes about the Swiss never taking a side, he did say that he wanted New Burgundy first. And we don't plan on building another settler for a while, so for me that's a vote for New Burgundy. I think it's still 7-7.
oh come on ... T-Hawk always votes with sooooo ... in-fact - aren't they the same person with 2 sign ons?
Quote: "All Happiness is the release of internal pressure" Visit myCiv IV web site for information on mods that I am involved with or use and other Civ IV tools woo hoo!My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.
Can I assign like .4 votes to Old and .6 to new? Just because we have a silly all-or-nothing election system in the US doesn't mean we have to adapt it to our Ethiopian Empire
Seriously though, I prefer Old Burgundy the city, I just like the road coverage of the New spot.
If the team is completely deadlocked, the turnplayer should go ahead and make an executive decision. That's the way we handled this in the past, I believe. And I'm not saying this just because sunrise also favors New Burgundy either. We need resolution on the issue, and the turnplayer is the person of action on the team, just like when a succession game is divided and the person with the current save has to make a choice.
That's my feelings, anyway. As I said, I can live just fine with either spot.
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Seriously though, I prefer Old Burgundy the city, I just like the road coverage of the New spot.
If you mean putting more of our roads under cultural control, that will not be an issue as soon as we go on the offensive, or our borders expand in older cities. (You could similarly say that Vintage Burgundy saves worker turns by shortening irrigation chain and using pre-built farms.)
If you mean that it's closer to the front, that's countered by Old Burgundy being able to get its infrastructure going quicker.
Let's see if we can get somebody to change the vote in the final 2 hours.
Yes, but most of the tiles New Burgundy will bring in either are already in our borders, or can be brought in by border expansion in other cities. Also, this is such a short term argument that it gets balanced out by the "Old Burgundy saves a lot of worker turns" argument. And "Old Burgundy is in less danger of attack" argument.
Old Burgundy is equal to New Burgundy even without borrowing tiles and founding extra cities. However, Old Burgundy has an option to be stronger than New Burgundy by borrowing tiles. And it leaves an option to found an extra city. So Old Burgundy isn't worse in any situation, and gives us more options.
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