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  • #61
    Originally posted by mostly-harmless
    Shall we mention, that they should press "Enter" at the end of their turn? Or just enquire whether they do that on purpose? We are always waiting for the turn timer to run out because Imperio does not press "Enter".
    I was thinking yes, but later in the dialgoue after we've established friendship.

    Darrell

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    • #62
      Have you sent the message, Ruff?

      A tech trade agreement with Imperio would be nice, as it could help us get all the religious techs we need on our way to Monarchy.

      mh

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      • #63
        message sent and acknowledged by Imp - they are discussing.

        We are talkingabout.
        Quote: "All Happiness is the release of internal pressure"
        Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
        woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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        • #64
          Here is a spot on translation, but I guess it is too late to send it:

          Nos gustaria discutir el pacto de no agresion con ustedes. Los puntos principales son: lo que esto significa, como lo definimos, opciones de renovacion, periodo de programacion (aqui me parece que es la opcion correcta, creo que por el contexto puede ser tambien periodo de tiempo o cronograma). Nosotros estamos interesados tambien en discutir acerca de la posibiilidad de intercambio de tecnologia.

          Darrell

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          • #65
            Latest contact with Imperio.

            The thing about the version warning popped up when they connected.
            It said "Version warning, the player trying to connect uses a different version of the game. Verify the player's identity" or so.
            Anyone had this before?
            Could it be down to them having a Spanish version?

            Regarding the NAP, the last line (not captured on the screenshot) had this guy saying they would be ok with an NAP for 25 turns.

            mh

            Comment


            • #66
              NAP for 25 turns - that is not worth the paper it is written on and should be a very easy agreement for us. It will take us at least 25 turns to get the military we would need.

              Do we say yes - or suggest +50 turns?
              Quote: "All Happiness is the release of internal pressure"
              Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
              woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

              Comment


              • #67
                I agree that 25 turns is nothing. I suggest to wait for confirmation from their team leader to see what they really suggest.

                The problem I personally have with any NAP is that they can't really be relied upon. In fact they will make a successful backstabbing plan more likely. So both parties will have to prepare for that scenario.
                And also, once they expire and are due to be renegotiated, relations will be instantly strained if one party refuses to agree to a renegotiation.

                mh

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                • #68
                  The NAPs that I have seen in PBEM games have been very long term (ie until there is 100 turns left in the game) and have had a 50 turn (or so) renegotiation period - thus giving clear indications that the NAP will not be renewed and giving both teams time to respond appropriately (ie build units).

                  As it turned out - I won the game via space 8 turns before the NAP was to expire .
                  Quote: "All Happiness is the release of internal pressure"
                  Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                  woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

                  Comment


                  • #69
                    "Could it be down to them having a Spanish version?"

                    Doubtful. MP folks play with French, Russian, Polish, and German folks all the time. Do they not have unique versions of the game but Spanish players do?

                    Normally that warning message comes from a modded game file. Most of the time that's due to a CD crack. Theoretically it can also be due to some sort of hack. So be on the lookout for Imperio Modern Armor running around

                    Comment


                    • #70
                      follow up email sent. Will draft a fuller version accepting the 25 turn NAP tomorrow morning.
                      Quote: "All Happiness is the release of internal pressure"
                      Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                      woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

                      Comment


                      • #71
                        reply from MiTH (Imperio) ...
                        Hi,

                        Sorry for the your waiting.

                        We are very intersting in a NAP. We thing in NAP+20. This is that if you
                        o we want broke the pact need say it 20 turns before.

                        In the moment of we can open frontiers an change tecnology we are very
                        interting in it.

                        Maybe we can coordinate our investigation. What is your propousal.

                        Thanks very much and sorry for the english.
                        Ahh - that makes sense. They are suggestion a NAP for an undisclosed period with a 20 turn buffer post expiry (or notification of NAP cancellation.

                        I suggest we strongly push a 50+20 turn NAP (50 turn NAP with a 20 turn cancellation or non-renewal period).

                        Terms
                        1) Non Aggression Pact from now until Turn 100.
                        2) Can be canceled at any time.
                        3) No war declaration until 20 Turns after cancellation or Turn 120 whichever is earlier.

                        They are also feeling us out about open borders (when one of us gets the tech), tech trade (again, when one of us gets the tech) and tech research pacts.

                        Edit: Draft email ...
                        Imperio,

                        Team RB would like to propose the following:

                        Non Aggression Pact (NAP)

                        Terms:
                        1) Imperio and Team RB enter a NAP until Turn 100.
                        2) The NAP can be canceled by either team at any time.
                        3) War between Imperio and Team RB cannot be declared until 20 turns after cancellation (or Turn 120 if NAP expires with no cancellation)

                        Ruff
                        Your Voice to the Realms Beyond Team
                        Last edited by ruff_hi; September 16, 2008, 10:24.
                        Quote: "All Happiness is the release of internal pressure"
                        Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                        woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

                        Comment


                        • #72
                          What is the point about specifiying a 50 turn length if it can be cancelled at any time?

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                          • #73
                            It sets a maximum, you can just let it expire, it forces you to renew it (or not).
                            Quote: "All Happiness is the release of internal pressure"
                            Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                            woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

                            Comment


                            • #74
                              I wouldn't have any problems with that; I think we largely agree that Templars would be a better target for potential aggression than Imperio.

                              We should make sure that everyone (or a large group) agrees with the proposal before inking such a significant deal though.

                              Comment


                              • #75
                                Yeah, the 50-turn limit is smart - it's a Pocket Veto. We get the same result as an outright cancellation without any (or much) of the political fallout.

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