For starters, PAL has made double moves.
They took out Watership Down, and moved an army next to Valley Hutch in 475 BC. Probably not long before the timer lapsed because the last time I checked, there were less then 12 hours left for that turn. At the onset of 500 BC (the turn has 40+ hours to go as I type this) they attacked Valley Hutch with the moved army and lost 3 units for our axe defender and chariot. They then conquered and razed the city.
Below's the eventlog of things that happened.
Strictly speaking, they lost their "first move" pregorative when they played the turn mere hours before it finished in 475 BC, and took it back when they played before us in 500 BC. The outcome would probably have been different in 500 BC because we could reinforce Valley Hutch with an extra axeman if we could have moved before them.
They took out Watership Down, and moved an army next to Valley Hutch in 475 BC. Probably not long before the timer lapsed because the last time I checked, there were less then 12 hours left for that turn. At the onset of 500 BC (the turn has 40+ hours to go as I type this) they attacked Valley Hutch with the moved army and lost 3 units for our axe defender and chariot. They then conquered and razed the city.
Below's the eventlog of things that happened.
Strictly speaking, they lost their "first move" pregorative when they played the turn mere hours before it finished in 475 BC, and took it back when they played before us in 500 BC. The outcome would probably have been different in 500 BC because we could reinforce Valley Hutch with an extra axeman if we could have moved before them.
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