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Turn 48 - 2080BC

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  • #16
    Do we have an email addy for the nana's?
    I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

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    • #17
      Originally posted by GeoModder
      Things to do:
      • Lancer can start on composing a new "welcoming" message.
      • Caerbannog needs citizen reshuffling: 3 to 5/2. The Settler is already in the production list. 6 turns as it looks now.
      • Checking beaker slider with tech rate and treasure spending after the citizen replacement.
      • Worker needs a new task, Warhammer and Buttercup must be moved. Dandelion must be voted over (again ).


      What I propose on moves:
      • Warhammer moves 8 and guard.
      • Dandelion moves 8 and 9 or 7.
      • Worker starts on a road on the cow pasture.
      • Buttercup moves 3 and 7.
      I love being beaten by women - Lorizael

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      • #18
        Originally posted by UnOrthOdOx


        But, what turn does it become possible?
        On the turn 1 pop is enough to whip the production... probably 2 or 3 turns before it would finish on its own.
        He who knows others is wise.
        He who knows himself is enlightened.
        -- Lao Tsu

        SMAC(X) Marsscenario

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        • #19
          Turn is played. 10 hours before the timer lapses and still 2 teams to play.
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

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