Originally posted by Kylearan
What I don't understand though is why the need to decide now if we want to be team leader, turn player or casual player? Why not let the teams sort this one out by themselves?
-Kylearan
What I don't understand though is why the need to decide now if we want to be team leader, turn player or casual player? Why not let the teams sort this one out by themselves?
-Kylearan
An extreme example: If we have 12 team leaders (who will presumably be playing turns regularly), 2 turn players, and 4 casual players then it is very obvious that we will need to merge teams to avoid running the risk of teams going stagnant and having to be switched to AI control or eliminated.
At the other end of the scale if we have 3 team leaders, 6 turn players and 20 casual players then we would have a very healthy 3 teams indeed.
All we are trying to judge is your anticipated level of involvement. That way, if when the teams get filled we will know which teams need strengthening and which teams don't.
Please don't think that if you sign up as a casual player that you won't be able to play turns etc. Your participation in this game is limited only by your enthusiasm....
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