hey... civ (and maybe civ2, i don't remember) had you pick an age for the planet when you set it up, right? 3, 4, or 5 billion years as i recall... well, if that is used in civ3, it would be a nice tie in to the probability of an asteroid impact. to keep it realistic, you know 
plagues, floods, famine, earthquakes, volcanos, asteroids, barbarians, pirates... this could be an interesting game, as long as the player can select the frequency of all of it. particularly on an individual level... that would be nice.

plagues, floods, famine, earthquakes, volcanos, asteroids, barbarians, pirates... this could be an interesting game, as long as the player can select the frequency of all of it. particularly on an individual level... that would be nice.
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