I think there should be some screens where you can do a lot of stuff quickly and where you get all the information you need to run your empire. Best would be to include batch operations, so that I can set options for multiple cities with a few clicks.
What I liked about CtP and what you HAVE to include is the maximize tab! When I want to boost production, I hit the production button, when I want to boost my treasury I hit the gold button! Wonderful thing! However, the feature was not perfectly implemented in Ctp, so that I had to select every single city and maximize it and now you see why I vote for batch operations. Wouldnt it be better (in one single screen) to sort all cities by size and then select the five best cities and maximize them for production in times of war!
I would make a single status screen where there are registers (or tabs) named cities, civ, units... .
In addition maybe you could make the windows resizeable. When maximized, the window shows all the information, when not, there are scrollbars, but then you can view parts of the map.
I really disliked the city screen of SMAC or SMACX. I only played the demo however, but everytime I open it, I get knocked down. It feels overloaded, there is no contrast! Blue on blue. Remember the civ2 screen had green regions and orange regions and blue regions. This helps orientating!
BUT: And I hope everyone agrees with me, if you make the game sluggish, nobody will care about the design! Design has to be fast to be (not) noticed!
Ata
What I liked about CtP and what you HAVE to include is the maximize tab! When I want to boost production, I hit the production button, when I want to boost my treasury I hit the gold button! Wonderful thing! However, the feature was not perfectly implemented in Ctp, so that I had to select every single city and maximize it and now you see why I vote for batch operations. Wouldnt it be better (in one single screen) to sort all cities by size and then select the five best cities and maximize them for production in times of war!
I would make a single status screen where there are registers (or tabs) named cities, civ, units... .
In addition maybe you could make the windows resizeable. When maximized, the window shows all the information, when not, there are scrollbars, but then you can view parts of the map.
I really disliked the city screen of SMAC or SMACX. I only played the demo however, but everytime I open it, I get knocked down. It feels overloaded, there is no contrast! Blue on blue. Remember the civ2 screen had green regions and orange regions and blue regions. This helps orientating!
BUT: And I hope everyone agrees with me, if you make the game sluggish, nobody will care about the design! Design has to be fast to be (not) noticed!
Ata
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