Been thinking of population growth, something seriously out of whack in CivI and II.
In Civ, opoulation growth is a factor of food production. Great! Looking at our world today, the US and Europe must have the highest populations, and China quite low.
What? It's not like that? How odd...
Population grows independantly of food, though it is a factor. In the developed world, people consume far more food than is needed to survive. In the Civ model, we have a low growth rate. In the third world, the population grows despite a lack of food.
Another point: In Civ, population is not a bad thing. In Civ, China would be winning. It would be nice to see the problems of population, as well as the benefits.
Abnd, yet another point: Growth in Civ is more or less linear from the start of the game till the end. In history, population was more or less stable till tech took over, and is now doubling every 30 years or so (I think)
In Civ, opoulation growth is a factor of food production. Great! Looking at our world today, the US and Europe must have the highest populations, and China quite low.
What? It's not like that? How odd...

Population grows independantly of food, though it is a factor. In the developed world, people consume far more food than is needed to survive. In the Civ model, we have a low growth rate. In the third world, the population grows despite a lack of food.
Another point: In Civ, population is not a bad thing. In Civ, China would be winning. It would be nice to see the problems of population, as well as the benefits.
Abnd, yet another point: Growth in Civ is more or less linear from the start of the game till the end. In history, population was more or less stable till tech took over, and is now doubling every 30 years or so (I think)
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