Raingoon :
That diplomatic option sounds ok to me.
To make the option more useful if you have a state religion, I digged up some old ideas and tweaked them a little to the present ideas.
1)If another civ attacks you, the citizens in his empire that have your state religion become unhappier. Suggestion : 1 on 4 a lower happiness level or ALL a lower unhappiness level just as if they were persecuted?
This effect is canceled if the other empire has the same state religion UNLESS...
New diplomatic option if the state religion's holy city is in your territory :
Ask for excommunication of the other civ's leader. Same effect : all state religion believers get a lower happiness level.
2) If an enemy's city is conquered and your state religion has a majority in that city, the city is already considered assimilated.
To fresh up your memory, the assimilation process involves normally 50 turns of increased unhappiness in the conquered city.
After that 50 turns the city population is considered assimilated to your culture.
"So... Beginning to come together here?"
About the religion effects, I proposed a consensus that involves both some of our ideas, but Will didn't answer at all.
If you think that the Happiness factor didn't exist in some way in Civ2 or SMAC, I can quote some formulae.
I think what I quoted above is pretty much Civ2 terms understandable.
Oh, a final note about Cleric assassination.
Just as in Civ2 there should be an option between expulsion and killing.
Expulsion sends the Cleric back to his origin city and as you said killing could cause a holy war/crusade.
That diplomatic option sounds ok to me.
To make the option more useful if you have a state religion, I digged up some old ideas and tweaked them a little to the present ideas.
1)If another civ attacks you, the citizens in his empire that have your state religion become unhappier. Suggestion : 1 on 4 a lower happiness level or ALL a lower unhappiness level just as if they were persecuted?
This effect is canceled if the other empire has the same state religion UNLESS...
New diplomatic option if the state religion's holy city is in your territory :
Ask for excommunication of the other civ's leader. Same effect : all state religion believers get a lower happiness level.
2) If an enemy's city is conquered and your state religion has a majority in that city, the city is already considered assimilated.
To fresh up your memory, the assimilation process involves normally 50 turns of increased unhappiness in the conquered city.
After that 50 turns the city population is considered assimilated to your culture.
"So... Beginning to come together here?"
About the religion effects, I proposed a consensus that involves both some of our ideas, but Will didn't answer at all.
New State Religion
->One on 4 believers made happy (you know why)
->+20% Evangelism in your own empire.
->-2 Tax
->You can only build a Cathedral if you have a state religion. Under Religious Freedom or if you haven’t got a state religion they don’t need upkeep. Instead, they generate the an amount of gold equal to their normal upkeep cost (as in Civ2 Fundamentalism) to simulate tourism.
New Religious Freedom
->+ 1 or 2 SE Happiness
->+1 Res
->-20% Conviction
->Per religion existing in your city, one citizen is made content with a maximum of ¼ of the city population.
->One on 4 believers made happy (you know why)
->+20% Evangelism in your own empire.
->-2 Tax
->You can only build a Cathedral if you have a state religion. Under Religious Freedom or if you haven’t got a state religion they don’t need upkeep. Instead, they generate the an amount of gold equal to their normal upkeep cost (as in Civ2 Fundamentalism) to simulate tourism.
New Religious Freedom
->+ 1 or 2 SE Happiness
->+1 Res
->-20% Conviction
->Per religion existing in your city, one citizen is made content with a maximum of ¼ of the city population.
I think what I quoted above is pretty much Civ2 terms understandable.
Oh, a final note about Cleric assassination.
Just as in Civ2 there should be an option between expulsion and killing.
Expulsion sends the Cleric back to his origin city and as you said killing could cause a holy war/crusade.
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