This is a wonderful idea...
War is a bad thing, afterall.. players should feel some remorse at seeing their people being killed. At the very least the people should be angry at the player if things are going poorly. Even a winning war with a lot of losses is not ikely to be popular, nless the people see a good reason for it.
I always play defensive games... I like to have a nice society before I fght wars. I actually think SMAC did a good job at this.. after uniting in alliance with many factions, I, as the PeaceKeepers used planetbustres, nerve gas, and wiped out colonies against the hive. I won, but it felt like a hollow victory, since Id gone against my ideals. THIS is what a good game needs...
War is a bad thing, afterall.. players should feel some remorse at seeing their people being killed. At the very least the people should be angry at the player if things are going poorly. Even a winning war with a lot of losses is not ikely to be popular, nless the people see a good reason for it.
I always play defensive games... I like to have a nice society before I fght wars. I actually think SMAC did a good job at this.. after uniting in alliance with many factions, I, as the PeaceKeepers used planetbustres, nerve gas, and wiped out colonies against the hive. I won, but it felt like a hollow victory, since Id gone against my ideals. THIS is what a good game needs...
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