Since this thread enjoys having so many postings within just a few days, I felt it would be quite good to do a first summary and start a new issue of the thread.
For an introduction on what this thread is about, please see
apolyton.net/forums/Forum28/HTML/000076.html
I use a "traffic light system" to indicate
things that are supported by MANY people
things that are wished for
things to avoid in any case
Ideas and proposals up to now:
- "sloppy" language can destroy atmosphere (e.g. "nukes" instead of "nuclear missiles") (EnochF)
- deemphasize the winning of the game, i.e. make "endless" play possible and reward achievements, not single actions (i.e. a bustling civilization should be of the same worth as a flight to AC). (NotLikeTea)
The game should be FAST since even the cutest graphics utterly destroy the whole game atmosphere when they make the game slow to load / to play. Most people could accept less advanced graphics or non-animated units if the gameplay would be as swift as in CIV2.
Sounds should be implemented, especially in the city view, to indicate the overall atmosphere and / or special events in the city view (but be careful NOT to overdo the sounds as they gan become irritating). (EnochF)
BRING BACK THE HIGH COUNCIL!
Give us maps where we can have a decent look at our empire (like old historic maps) (Asgeir)
Call the things names! Implement a generic dictionary from which the names of places, rivers, mountain ranges etc. are generated to giv the game world a realistic touch.
Personalize the game! If I play an oriental civ, I want this culture be reflected as often as possible - in names, in the city graphics, in different advisors, but even in the interface and the background music!
Give us the old CIV1 newspaper again - we don't want any sterile message boxes, but some personalized way of getting information. (Atahualpa)
Computer-generated maps should look "like in the real world" with continents and large oceans (NotLikeTea)
The unitts and citizens should reflect in the graphics which civ they belong to. (Depp)
PLEASE give us movies which really have an atmosphere. More or less ALL people agree that the wonder movies in CIV2 are unmatched so far!
Try to use credible numbers for population and timescale. (NotLikeTea)
Please implement a replay option like in CIV1! (Dominique, NotLikeTea)
Let us give individual names to certain units. (Diodorus Sicilus)
Hope I summarized correctly and without leaving a major idea behind.
[This message has been edited by Dominique (edited May 26, 1999).]
For an introduction on what this thread is about, please see
apolyton.net/forums/Forum28/HTML/000076.html
I use a "traffic light system" to indicate
things that are supported by MANY people
things that are wished for
things to avoid in any case
Ideas and proposals up to now:
- "sloppy" language can destroy atmosphere (e.g. "nukes" instead of "nuclear missiles") (EnochF)
- deemphasize the winning of the game, i.e. make "endless" play possible and reward achievements, not single actions (i.e. a bustling civilization should be of the same worth as a flight to AC). (NotLikeTea)
The game should be FAST since even the cutest graphics utterly destroy the whole game atmosphere when they make the game slow to load / to play. Most people could accept less advanced graphics or non-animated units if the gameplay would be as swift as in CIV2.
Sounds should be implemented, especially in the city view, to indicate the overall atmosphere and / or special events in the city view (but be careful NOT to overdo the sounds as they gan become irritating). (EnochF)
BRING BACK THE HIGH COUNCIL!
Give us maps where we can have a decent look at our empire (like old historic maps) (Asgeir)
Call the things names! Implement a generic dictionary from which the names of places, rivers, mountain ranges etc. are generated to giv the game world a realistic touch.
Personalize the game! If I play an oriental civ, I want this culture be reflected as often as possible - in names, in the city graphics, in different advisors, but even in the interface and the background music!
Give us the old CIV1 newspaper again - we don't want any sterile message boxes, but some personalized way of getting information. (Atahualpa)
Computer-generated maps should look "like in the real world" with continents and large oceans (NotLikeTea)
The unitts and citizens should reflect in the graphics which civ they belong to. (Depp)
PLEASE give us movies which really have an atmosphere. More or less ALL people agree that the wonder movies in CIV2 are unmatched so far!
Try to use credible numbers for population and timescale. (NotLikeTea)
Please implement a replay option like in CIV1! (Dominique, NotLikeTea)
Let us give individual names to certain units. (Diodorus Sicilus)
Hope I summarized correctly and without leaving a major idea behind.
[This message has been edited by Dominique (edited May 26, 1999).]
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