After reading the postings on this site I am a bit confused. Most of the postings are religious arguements, and not contributions to the game design of, what we must all admit, is our religion (sort of, we are all very devoted), CIVILIZATION. Maybe, if we don't want to make religion such a micro-management part of the game we should include it in a menu called Culture. Different (hopefully fictious) religions make up a percentage of your culture giving it bonuses a penalties. Their are other key ideas in the Culture menu (?any ideas?) that are all tied togeather and the religion aspect plays an important part. The more religions your culture is made up off, the more conflict possible, but you also gain bonuses in trade and science for having and tolerating different points of view.
Bigcivfan
<font size=1 color=444444>[This message has been edited by Bigcivfan (edited June 13, 1999).]</font>
Bigcivfan
<font size=1 color=444444>[This message has been edited by Bigcivfan (edited June 13, 1999).]</font>
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