Ok in most games it's essential to have Knights - they run over anicent era opponents and upgrade cheaply to Cavalry, BUT in my recent game i discovered a distinct advantage in NOT researching this tech.
I was on a map where I had a lot of Room to expand, even afte the Ancient era i was still building settler's here and there, so war at this point was daft. I knew soon however, I'd need to take some blood, but my cities werent developed. My Answer? Skipping Chivalry and beelining for MT
This meant that I coudnt build Knights but as I already had leo's the steep upgrade woudnt be too bad afterall. So in the coming turns I got many cities producing Horsemen, because horsemen are so cheap I managed to get my Top cities churnign them out every 2/3 turns meaning that when MT came round I had dozens of Horsemen to upgrade. Since I find Gold easier to come accross than Shields it was no problem raising the neccesary for all the Upgrades.
The Beuty was that for those few turns where science went to raising that extra gold I got back when after a very sucessful war I got many techs out of my opponents.
I was on a map where I had a lot of Room to expand, even afte the Ancient era i was still building settler's here and there, so war at this point was daft. I knew soon however, I'd need to take some blood, but my cities werent developed. My Answer? Skipping Chivalry and beelining for MT
This meant that I coudnt build Knights but as I already had leo's the steep upgrade woudnt be too bad afterall. So in the coming turns I got many cities producing Horsemen, because horsemen are so cheap I managed to get my Top cities churnign them out every 2/3 turns meaning that when MT came round I had dozens of Horsemen to upgrade. Since I find Gold easier to come accross than Shields it was no problem raising the neccesary for all the Upgrades.
The Beuty was that for those few turns where science went to raising that extra gold I got back when after a very sucessful war I got many techs out of my opponents.
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