Sounds good.
Personally I usually beeline to Military Tradition before taking the high road of techs but I like Navigation if only because for some unexplained reason I really fancy the extra movement point ME gives my ships (it was even better with the +2 in Civ2 though). However, when I am a continental power I don't even bother.
But definitely making Navigation required would be a nice way to up the odds.
Personally I usually beeline to Military Tradition before taking the high road of techs but I like Navigation if only because for some unexplained reason I really fancy the extra movement point ME gives my ships (it was even better with the +2 in Civ2 though). However, when I am a continental power I don't even bother.
But definitely making Navigation required would be a nice way to up the odds.

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) decisions about which optional techs to bypass while the AI is incapable of making such decisions intelligently, I will have an advantage. The logical leap I'm having trouble making is that such advantage is significantly more problematic with respect to Navigation than with respect to other optional techs (or at least significantly problematic enough to warrant a change specific to that tech).
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