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Communism for the Warmonger

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  • #16
    I've been thinking that communism should have a unique building that reduces corruption futher (and perhaps propoganda as well). It is possible to make such a government unique building currently. Makes sense too, it would be like the secret police.

    If you felt communism was still very inferior, you could make the building just cost 10 shields or so, and have no maintainance or give it multiple such buildings. That should be able to clear up such problems.
    May reason keep you,

    Blue Moose

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    • #17
      Well I think the Police Station was to perform that function, but it is now available to all. Make them automatic when you switch to Commy and not allowed for others and you got it.

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      • #18
        Sadly, I don't think you can make a building automatically appear under a certain government unless it was already built. From what I have been told, a gov specific building will deactivate when you are under a different government (and you can no longer build it either). So without further changes to the editor, the best we could manage is a cheap communist specific building. Really, they should have made corruption levels more modifiable.
        May reason keep you,

        Blue Moose

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        • #19
          Makes the Palace and FP location a hell of a lot less important, doesn't it?

          Originally posted by Theseus
          Sorry, forgot to mention that, I starved down as well... all pop to jokers, until the conversion back to democracy.
          When I want to starve a pop down, I have always reflexively converted everyone to entertainers. Can't believe I never thought of it before, but a poster at CFC pointed out that, in starvation mode, might as well change those entertainers to taxmen or scientists -- "bbaws" elegantly put it as "if you are starving them out don't just have entertainers you'll get the same result with scientists or taxmen but their short miserable lives will enrich your opulent lifestyle."

          Catt

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          • #20
            Good point Catt. As to the Police Stations, I did not mean to imply we could do it ourself. It would have had to be a game design. As it is now anyone can have Police Stations, if they have discovered communism. Maybe a new building for that gov only, some day. On the other hand does not communism under USSR have about as much corruption as it gets outside dictator?

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            • #21
              Originally posted by vmxa1
              Good point Catt. As to the Police Stations, I did not mean to imply we could do it ourself. It would have had to be a game design. As it is now anyone can have Police Stations, if they have discovered communism. Maybe a new building for that gov only, some day. On the other hand does not communism under USSR have about as much corruption as it gets outside dictator?
              Probably true (though the USSR also had a very, very bad infrastructure), but why bother having the government if it is basically useless? Sure, there is the very minor use of pop rushing and then switching back. But in most cases Monarchy is a better wartime gov. It's crazy. Remember, this is a gov that you basically don't get until after Democracy (nearly always)....I don't like how the gov choices are more limited in Civ III, especially since Communism is almost a useless government. Besides, the USSR isn't the only example to go from (though admittedly I don't have a lot of knowledge of other communist regimes). Perhaps China's is better. Half of what makes a government work well is how developed the country is.....I can't think of any first world country that was ever a communism...it always seems to be a choice of more backwards countries. That aside though...I just think having communism as a more useful choice is a good idea.
              May reason keep you,

              Blue Moose

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              • #22
                how about the way it was implemented in Civ2? in communism , if you have WLTKD , a city gets as much trade as a republic/democracy? These days , a democracy is a stampede over anything else, producing a robust economy and manufacturing.
                urgh.NSFW

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                • #23
                  I am with you, if we have a Gov type, it should have some value tha is unique, otherwise no one will choose it. Pop rushing is of no value by the time you tend to get communism. You can afford to buy things under Rep/Dem. An easy way to have made it useful was the police station. Maybe as I said a new structure called Pulitbeaurea (sp). You can not have it unless under communism.
                  Last edited by vmxa1; September 12, 2002, 01:12.

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                  • #24
                    The Politblah wasn't a building it was the Soviet Cabinet, where all-important decisions were made. I say we should have that WLTKD solution , together with a weakened anti-war movement , like in Republic. It would make a lot of sence. In a happy planned society, efficiency and productivity increased , and enabled the soviets to do some emasing stuff in the 50s and 60s, scientifically and industrially. However, the soviet people were also rather unhappy with the way their government run the war in afghanistan. Actually, when I think about it , it would be a great idea! . alas, I doubt that one could create this in a mod due to the handicapped modding ability in civ, IMO. But in PtW , who knows?
                    urgh.NSFW

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                    • #25
                      I know it was a body of people, I just threw out a name for a possible building. I am asking for a game correction, not a user mod. They should have made it worth something or not put it in the game.

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                      • #26
                        I know , I know. We all want that the game would be great without mods, and the fact that you need a mod to make a game great sux (*cough* CtP *cough* ) They use our advices extremely rarely , though I think that one of mine got through , really. ( that unit that produced leader gets its name changed thingee. )

                        All in all , there's nothing to expect but a modable stuff. I am not going to play MP , so I don't care , really. It's a real shame that there are no really good governments , like fundamentalism, and communism of Civ3.
                        urgh.NSFW

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