Thanks for the clarification, Soren. Mod-makers will be glad to know for sure that the AI can actually cope with additional buildings.
BTW, korn also added a 'mill', a medieval improvement (available with engineering) that increased shield-production by 25%. Result: The AI's LOVED to build mills (the mod was based on v1.17).
BTW, korn also added a 'mill', a medieval improvement (available with engineering) that increased shield-production by 25%. Result: The AI's LOVED to build mills (the mod was based on v1.17).
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