I'm with you all the way, alexman. Something for commercial seems necessary, maybe using the % in some way like you suggested.
Some sort of guaranteed benefit for Expansionist might be ok, like a cheaper granary. It would be a failsafe for a bad starting position for them. I do think them starting with granaries is pretty powerful though.
An equal argument can be made for the rest, IMO.
It just seems like I'm missing something when I get a civ that gets no cheap buildings. I understand the need for variety, but I'm not sure it comes out fairly.
Some sort of guaranteed benefit for Expansionist might be ok, like a cheaper granary. It would be a failsafe for a bad starting position for them. I do think them starting with granaries is pretty powerful though.
An equal argument can be made for the rest, IMO.
It just seems like I'm missing something when I get a civ that gets no cheap buildings. I understand the need for variety, but I'm not sure it comes out fairly.
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