Anyway, back to strategy (you know, the title of the thread?)...
There is still one way the human player can race ahead (this, to me, means 4 or more ahead) in tech: AI World War, preferably in the early industrial age. Widespread death and destruction, coupled with the "wonders" of communism, will allow you to pull away (provided, of course, that you stay out of the war). A geniune world war will also open up trade possibilities that did not previously exist. Many AI trades will be voided by the war, and you can step into the breach, and make a ton of cash, or gain access to more luxuries in return. Also, some of the AI's may enter golden ages due to a UU victory, so you will get top dollar for your resources.
In the game I was playing last night, I was able to kick back and watch the AI's duke it out while I industrialized and researched frantically toward Motorized Transportation. I got it, prior to the AI's discovery of replaceable parts. Mmmmm, Tanks vs. Riflemen. Suffice it to say that when Caesar, having destroyed Greece, came for me with his riflemen and Cavalry, he got a nasty surprise. He had 5 cities left when I quit to go to bed (though he did manage to get some infantry).
Now, clealry an AI world war at just the time you need it isn't something you can count on. You could spark one yourself once everyone has nationalism, if you play it just right, but there are many, many things that could go wrong. I tend to let the opportunity come to me, and then take advantage of it.
I think that 1.17, with the changes to AI tech trading and the resulting fast pace of tech advancement favors picking between two very divergent strategies: warmonger (early, often) and peaceful builder (no fighting) who busts out with Tanks in the late game. Prior to 1.17, I used to play a more hybrid style, building up peacefully into the middle ages, but then churning out a load of Knights and kicking some butt. With 1.17, I never have enough time to build up a large enough force for anything but homeland defense until I'm industrialized.
-Arrian
p.s. re: starting a WW between the AI's - wouldn't it be cool if you had an espionage option to frame another civ for something you did (like stealing a tech or sabotaging), ala MOO2?
There is still one way the human player can race ahead (this, to me, means 4 or more ahead) in tech: AI World War, preferably in the early industrial age. Widespread death and destruction, coupled with the "wonders" of communism, will allow you to pull away (provided, of course, that you stay out of the war). A geniune world war will also open up trade possibilities that did not previously exist. Many AI trades will be voided by the war, and you can step into the breach, and make a ton of cash, or gain access to more luxuries in return. Also, some of the AI's may enter golden ages due to a UU victory, so you will get top dollar for your resources.
In the game I was playing last night, I was able to kick back and watch the AI's duke it out while I industrialized and researched frantically toward Motorized Transportation. I got it, prior to the AI's discovery of replaceable parts. Mmmmm, Tanks vs. Riflemen. Suffice it to say that when Caesar, having destroyed Greece, came for me with his riflemen and Cavalry, he got a nasty surprise. He had 5 cities left when I quit to go to bed (though he did manage to get some infantry).
Now, clealry an AI world war at just the time you need it isn't something you can count on. You could spark one yourself once everyone has nationalism, if you play it just right, but there are many, many things that could go wrong. I tend to let the opportunity come to me, and then take advantage of it.
I think that 1.17, with the changes to AI tech trading and the resulting fast pace of tech advancement favors picking between two very divergent strategies: warmonger (early, often) and peaceful builder (no fighting) who busts out with Tanks in the late game. Prior to 1.17, I used to play a more hybrid style, building up peacefully into the middle ages, but then churning out a load of Knights and kicking some butt. With 1.17, I never have enough time to build up a large enough force for anything but homeland defense until I'm industrialized.
-Arrian
p.s. re: starting a WW between the AI's - wouldn't it be cool if you had an espionage option to frame another civ for something you did (like stealing a tech or sabotaging), ala MOO2?
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