First, jump moving capitals. Looks like if you disband your capital, the capital will re-appear in your most populated city. So if you build or capture a city near another civ and use workers to add to the population then disband your capital (build a settler at size 2 while make food shortage by hiring all citizens as specialists), you move your capital for free -- save the need of a great leader (well, not exactly free since you lose a well established city but it should be a lot cheaper than spending 400 shields for the new capital). But remember don't build wonders in your first capital or you may lose them.
Second, ring city defense matrix. Build several cities to form a ring and put a city in the middle if it. Do not build defense units, only build attack and fast moving ones and place them in outside cities. LEAVE THE MIDDLE CITY UNPROTECTED. When an enemy or the barbarians try to attack you, they go for the middle city since it is not protected. When they by pass your outside ring, use your attacking units inside the outisde cities to attack them. Fast-moving attacking units have an advantage of retreating after losing a battle so they will likely to survive and stay in cities.
Second, ring city defense matrix. Build several cities to form a ring and put a city in the middle if it. Do not build defense units, only build attack and fast moving ones and place them in outside cities. LEAVE THE MIDDLE CITY UNPROTECTED. When an enemy or the barbarians try to attack you, they go for the middle city since it is not protected. When they by pass your outside ring, use your attacking units inside the outisde cities to attack them. Fast-moving attacking units have an advantage of retreating after losing a battle so they will likely to survive and stay in cities.
Comment