Originally posted by Aeson
Pop rushing is when you get out your whip in despotism or communism, and trade population points for increased production. Each population point is worth up to 39 sheilds. This makes it very powerful in building up ancient era armies quickly. And it's a production method that corruption doesn't affect at all.
Pop rushing is when you get out your whip in despotism or communism, and trade population points for increased production. Each population point is worth up to 39 sheilds. This makes it very powerful in building up ancient era armies quickly. And it's a production method that corruption doesn't affect at all.
The first population point is worth up to 39 shields, then it switches to 20. You can use "step" rushing for larger builds, bypassing the production decrease. For example, to rush a Knight (70 shields), first rush a Longbowman (40 shields). Then switch to a Knight and rush the rest. Trying to rush a unit or improvement that has just been started (no current shields) doubles the population cost. This isn't a big deal as usually it takes a few turns for a city to grow again anyways, and at least a few shields will be ready before it is time to rush again.
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