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Apolyton Tournaments: Huts or no Huts?

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  • #46
    Leave huts... I think any Civ player would restart/reload if they got squashed by barbarians in the first few turns... Thats reality. What's also reality is patience. If there's a nearby hut from the starting city, wait until you can defeat the 3 barbarians before you get all excited... Masonry at turn 1 vs. turn 5 is not worth compromising one's own standards and loyalty to Civ.

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    • #47
      Originally posted by jimb0v2
      and secondly i doubt they will pick an expansionist civ if there are no huts.
      What did I tell you? The player is the English on the 2nd tournament!
      "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
      Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
      Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
      Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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      • #48
        Without the huts, the expansionist civ trade is almost 100% useless.

        Huts can be an important strategy to some people. Removing this is like removing communism.

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