RE: One dimensional attack force: You kind of conceeded this already, but if you only have 1 move foot units (no horses) you can still do alright.
Basically, take a stack of riflemen/infantry with an even bigger stack of cannon/artillery, and grind whatever you have to attack into dust first. It's too tough for the AI to eliminate, and on the attack the artillery do 2/3rds or 3/4ths the fighting cheaply.
Obviously it isn't exactly able to finish off a lot of cavalry, but I find the time I worry about cavalry is when I'm on the defensive, and in that event, I have the road/RR network to let me get shots in on the (comparatively idiotic) AI.
Once multiplayer is released, cavalry will be much more crushing. But in the hands of the AI, it's quite beatable even with no horses at all.
Basically, take a stack of riflemen/infantry with an even bigger stack of cannon/artillery, and grind whatever you have to attack into dust first. It's too tough for the AI to eliminate, and on the attack the artillery do 2/3rds or 3/4ths the fighting cheaply.
Obviously it isn't exactly able to finish off a lot of cavalry, but I find the time I worry about cavalry is when I'm on the defensive, and in that event, I have the road/RR network to let me get shots in on the (comparatively idiotic) AI.
Once multiplayer is released, cavalry will be much more crushing. But in the hands of the AI, it's quite beatable even with no horses at all.
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