Plenty of good advice here as usual - but no-one's flown a flag for despotism yet so here goes ...
If you're into playing early domination / conquest wins on small pangea maps you might want the opponents to be in monarchy or republic, as it's easier to take their cities (no pop-rushing), but not necessarily yourself. Despotism supports 4 units per city for free, which means with plenty of cities you can support a mighty army, all built from the productive core.
Despotism is a no-no on the long run, but when you plan on there being no long run, it's ok. This map & playstyle wants the game to be over by the early middle ages (and certainly before gunpowder) and under these circumstances, despotism can suffice.
If you're into playing early domination / conquest wins on small pangea maps you might want the opponents to be in monarchy or republic, as it's easier to take their cities (no pop-rushing), but not necessarily yourself. Despotism supports 4 units per city for free, which means with plenty of cities you can support a mighty army, all built from the productive core.
Despotism is a no-no on the long run, but when you plan on there being no long run, it's ok. This map & playstyle wants the game to be over by the early middle ages (and certainly before gunpowder) and under these circumstances, despotism can suffice.
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