Would anyone be interested in a max-water, 250x250, 24-civ archipelago map game? I know a lot of people don't have the computing power to handle it, but such a game could be an interesting challenge for those who do. I'm thinking in terms of scaling the size-related factors up from a standard huge map (160x160) roughly in proportion to how big the map would be. I'm also thinking in terms of having the person who sets up the game (ideally a volunteer who won't actually be playing) choose a relatively poor and isolated (although not terrible or completely isolated) starting position for the human player. The game could be made a part of the Apolyton University series if there is sufficient interest, but I wouldn't want to put the rest of AU on hold waiting for people to finish such a monster.
By the way, the thing that got me interested in the idea is that I've never played a game with more than 16 civs in it. It seems like it could be interesting to do so.
By the way, the thing that got me interested in the idea is that I've never played a game with more than 16 civs in it. It seems like it could be interesting to do so.
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