The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Siphai, Rider, Samurai. In that order. These UUs come along after I have a built up a decent infrastructure and am comfortable with going to war, but not so late that the game has been well decided. And I am partial to fast moving offensive units.
"Guess what? I got a fever! And the only prescription is ... more cow bell!"
Mounted Warriors are 2 move units with an attack of 3. When used correctly, they can pick a civ apart, early GA notwithstanding.
Immortals are... Immortals. A 4-attack unit so early in the game is mind-boggling. It's like having Siphais in the Medieval Age. Which leads me to...
Siphais: lots o' shields and a big punch behind those shields. No unit is so incredibly effective for so long as the Siphai. They can trample anyone in the Medieval Age, laugh at Riflemen and even match blows with Infantry. GA at an excellent time as well. Only things you have to worry about with the Ottomans is surviving until you can get Cavalry, and building up a large enough treasury to fund those expensive upgrades (Leo's is a great wonder for the Ottomans!).
Of all the ones I have tried - Mounted Warrior. Although I had a lot of fun with Panzers and F-15s.
I haven't tried Siphai (no play the world, but am trying them in current mod.) I also haven't tried any others except Legionary, MoW, Jaguar Warrior and Gallics (again via a mod).
I obviously haven't finished many games, so no-one take my word for it.
Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
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In terms of civ characteristics, I'd choose the Rider and Numidian, I am undecided as to which though.... probably Rider
Samurai also rocks, I HATE facing off against those buggers...
A true ally stabs you in the front.
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For SP, if I could pick any UU irrespective of civ traits, I think my preferences would be Mounted Warrior, then Ansar Warrior (same offensive punch as a Rider at a lower cost, albeit not as good on defense), and then Rider. Sipahi are absolutely awesome, but I like the head start on conquest that the earlier UUs provide.
Disclaimer: I'm not sure I've ever actually used Mounted Warriors in combat because I don't care much for the Iroquois trait combination. But I know what I can do with War Chariots, and MWs have the same offensive advantage relative to WCs that swordsmen do relative to archers (albeit not the same defensive benefit), with the same difference in cost. That, plus a little experience with Gallic Swordsmen (same attack but better defense) gives me a pretty good idea of what I could do with MWs if they came with an industrious and/or militaristic civ.
Samurai - their defence is really too good so they are very hard to stop, only cavalry have enough punch (and mobility) to deal with them. Mil/Religious is quite a good trait combo too.
Definitely the Man O' War. What a cool UU.
Why no poll???
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Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
I think if we had a poll of most worthless UUs it would be between the F-15, Man O War and Conquistador.
A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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