While I was writing a reply to the creat thread about city placement started by Cumi, I got to thinking that all this discussion about city placement in the sense of winning at Civ III (SP) truly makes little difference in the final outcome as long as the rest of your strategy is sound.
To give a salient analogy, (for those of you who play/know baseball) there's a group of people who believe that a team's batting order makes little difference in the outcome of a game and amounts to only a few runs over the course of a 162-game season. More important is who bats.
Taking this idea to civ, it seems to me, and I could be wrong, but given a set amount of land area, the exact placement of your cities, including # of cities, does little to determine your overall power and production, as long as you are working all the tiles within the given area.
If my theory is correct, then city placement, though very fun to argue and analyze, has little to no effect on winning or losing a game of civ.
Maybe if there's enough interest, someone could test this theory...
To give a salient analogy, (for those of you who play/know baseball) there's a group of people who believe that a team's batting order makes little difference in the outcome of a game and amounts to only a few runs over the course of a 162-game season. More important is who bats.
Taking this idea to civ, it seems to me, and I could be wrong, but given a set amount of land area, the exact placement of your cities, including # of cities, does little to determine your overall power and production, as long as you are working all the tiles within the given area.
If my theory is correct, then city placement, though very fun to argue and analyze, has little to no effect on winning or losing a game of civ.
Maybe if there's enough interest, someone could test this theory...
Comment