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The Power of the Luxury Slider

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  • #16
    Bump.

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    • #18
      Thanks for bumping this thread. I had never seen it but there's a lot of things mentioned which I didn't know. I'm not very good about using the slider but some of the ideas here should help improve my game. One thing I don't understand is about the marketplaces and banks. Do these also increase your gold revenue or just help make citizens happy with the slider?

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      • #19
        Originally posted by eric2075
        Thanks for bumping this thread. I had never seen it but there's a lot of things mentioned which I didn't know. I'm not very good about using the slider but some of the ideas here should help improve my game. One thing I don't understand is about the marketplaces and banks. Do these also increase your gold revenue or just help make citizens happy with the slider?
        They increase your gold revenue by 50% each (along with stock exchanges for another 50%). Neither one affects the happiness generated from the luxury slider. However a marketplace does have the special ability of increasing the amount of happiness you receive from luxury resources 3-8 (the first two don't change). If you have 8 luxury resources and no marketplace then it provides 8 happy faces. If you have 8 luxury resources AND a marketplace then it provides 20 happy faces!

        Hope that helps.

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        • #20
          Thanks Rhothaerill, that does help a lot. Since I'm a compulsive builder I always have marketplaces pretty early. I often only have a couple of luxuries for a long time time though. Now that I know what marketplaces do I'll have more incentive to acquire more resources earlier.

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          • #21
            Must... Have... All... Luxuries...
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

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            • #22
              Originally posted by Gastric ReFlux

              This more aggressive attitude can prevent the nothing-to-do, stagnation syndrome which leads to a planless and drifting type of play.
              YES! I have quit and restarted when catching myself in this mode.

              Late night play leads to that as well....
              Haven't been here for ages....

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              • #23
                Originally posted by Theseus
                Must... Have... All... Luxuries...
                Agreed. I'm always searching for the fabled Ninth Luxury.....

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                • #24
                  Good thread. When I started playing Civ3 I was afraid to touch the luxury slider at all beyond setting the science rate. But having weaned myself off Civ2 tactics, its far better to play this way than have a lot of elvi in your cities. Had to get over that psychological barrier of losing tax revenue that way...

                  I like vulture's idea of having a luxury slider per city. That would be very nice. Though it would lead to more micro, but the guvs could handle it as well if lazyness dominates.

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                  • #25
                    I like vulture's idea of having a luxury slider per city. That would be very nice. Though it would lead to more micro, but the guvs could handle it as well if lazyness dominates.
                    I think that this would be way too powerfull: where's the point in building happiness improvements, if you can manage the unhapiness without losses that the current system causes sometimes? I already rarely build any before late medieval age...with a more powerfull lux. slider one could completely forget about them
                    www.civforum.de

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                    • #26
                      Originally posted by Mazarin

                      I think that this would be way too powerfull: where's the point in building happiness improvements, if you can manage the unhapiness without losses that the current system causes sometimes? I already rarely build any before late medieval age...with a more powerfull lux. slider one could completely forget about them
                      Its not so much making the luxury slider more powerful, its just making is a local issue. Maybe that would over power it, I dont know, would depend on implementation.

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                      • #27
                        You sort have the effect of a localize slux slider with the specialist.

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                        • #28
                          And more... depending on the government and the size of the given town / city / metro, the various happiness drivers have different effects. I think it's pretty well designed the way it is.
                          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                          Duas uncias in puncta mortalis est.

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                          • #29
                            Must... Have... All... Luxuries...
                            Damn skippy!

                            -Arrian
                            grog want tank...Grog Want Tank... GROG WANT TANK!

                            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                            • #30
                              Great thread.
                              "The first man who, having fenced off a plot of land, thought of saying, 'This is mine' and found people simple enough to believe him was the real founder of civil society. How many crimes, wars, murders, how many miseries and horrors might the human race had been spared by the one who, upon pulling up the stakes or filling in the ditch, had shouted to his fellow men: 'Beware of listening to this imposter; you are lost if you forget the fruits of the earth belong to all and that the earth belongs to no one." - Jean-Jacques Rousseau

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