One trick I'm using in my current game (the mini-tourney game) is that if I want to rush improvements back to back in the same city, I can disband an old swordsman or longbowman to start work on the second improvement so I can rush it at normal cost instead of double cost. That's not the worst use in the world for obsolete, excess units that happen to be lying around if your numbers are high enough you can do without them. (I'm playing a democracy, so keeping obsolete units as police is pointless.)
Nathan
Nathan
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