Aeson: Thanks for all the info. You helped fill a lot of small gaps in my knowledge...
Solo: Here are the stats for my game:
I've got 19 cities, China has 17, and everyone is lower than that...
China and zulu are on their own continents, and both have average armies compared to me.
England and France are on the same continent, and I have a strong army compared to them.
Russia, Iroquis(me), and Persia are all on the same continent (Aztecs have been destroyed). Russia has about 10 cities, and Persia has about 9 as well (but they are squeezed into mountainous terrain, and can't get their pop up too much)
I used 5 cities as temp cities to pop rush my units.
I have about 57 mounted horesmen and 10 cavalry
Knights have shown up, but I've had to skip past them.
TECH:
Tech wise, I am two techs behind: artistry, and nationalism.
Industrialization is about to be discovered by Persia first (go figure).
I have about 1000 gold, with +135 a turn because of all my luxurious to other civs.
Zulu and Rusia are way behind everyone in tech...
MAP:
(going from left to right) My capitol is a bit isolated because of mountains and desert, followed with my 5 temp cities all lined up in a row, followed by the city with the forbidden palace, and Newton's University, and 2 good cities near it.
(quick map)
t
t g
c t f
t g
t
c = capital t = temp city f=forbidden palace & newt's univ city
g = good cities
I want to disband 4 of the 5 temp cities (one has a harbor), use the settlers to make them good cities, and switch to democracy
I also have my f city building a palace, waiting for TOE to come along.
Was that enough info?
About the pop rush thing: I heard it wasn't taken out, they just fixed it so when you pop rush it gets rid of the happy citizen instead of the unhappy one. (if this were true, I guess it would mean that more temples and cathedrals would have to be built before the city could be pop rushed?)
Have you found an alternative (besides pop rushing) that works to keep the player in line with the computer on Deity?
Tommy
Solo: Here are the stats for my game:
I've got 19 cities, China has 17, and everyone is lower than that...
China and zulu are on their own continents, and both have average armies compared to me.
England and France are on the same continent, and I have a strong army compared to them.
Russia, Iroquis(me), and Persia are all on the same continent (Aztecs have been destroyed). Russia has about 10 cities, and Persia has about 9 as well (but they are squeezed into mountainous terrain, and can't get their pop up too much)
I used 5 cities as temp cities to pop rush my units.
I have about 57 mounted horesmen and 10 cavalry
Knights have shown up, but I've had to skip past them.
TECH:
Tech wise, I am two techs behind: artistry, and nationalism.
Industrialization is about to be discovered by Persia first (go figure).
I have about 1000 gold, with +135 a turn because of all my luxurious to other civs.
Zulu and Rusia are way behind everyone in tech...
MAP:
(going from left to right) My capitol is a bit isolated because of mountains and desert, followed with my 5 temp cities all lined up in a row, followed by the city with the forbidden palace, and Newton's University, and 2 good cities near it.
(quick map)
t
t g
c t f
t g
t
c = capital t = temp city f=forbidden palace & newt's univ city
g = good cities
I want to disband 4 of the 5 temp cities (one has a harbor), use the settlers to make them good cities, and switch to democracy
I also have my f city building a palace, waiting for TOE to come along.
Was that enough info?
About the pop rush thing: I heard it wasn't taken out, they just fixed it so when you pop rush it gets rid of the happy citizen instead of the unhappy one. (if this were true, I guess it would mean that more temples and cathedrals would have to be built before the city could be pop rushed?)
Have you found an alternative (besides pop rushing) that works to keep the player in line with the computer on Deity?
Tommy
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