Originally posted by Hurry
How are population of destroyed civs counted? As your own pop or foreign? In other words, would a city of size 12, with 6 own, 5 destroyed and 1 actual foreign pop in fact count as it had 6 foreign population?
How are population of destroyed civs counted? As your own pop or foreign? In other words, would a city of size 12, with 6 own, 5 destroyed and 1 actual foreign pop in fact count as it had 6 foreign population?
Someone else asked about civilizations coming back to life through a city defecting back to them - I don't think that's possible. There must be another city somewhere that you don't know about. If a city defects to a civ you thought was destroyed, then it couldn't have been destroyed. Either your foreign advisor tells you that a civ has been destroyed, or, if you miss that message, you can look for their leader on the diplomacy screen or the civ in the espionage/diplomacy windows.
It would be neat if that could happen, though.
As far as Specialists, Resisters, and any weighting differences between Happy, Content, and Unhappy laborers, I think Firaxis probably needs to clarify a bit more. The more I try to adjust the formula, the more I see problems crop up (such as negative numbers if there are a large number of resisters, etc.).
This is the kind of stuff that should be found in a strategy guide, but there haven't been any good ones that I know of since the Emerich/Hughes guides for Master of Orion and that other game (Master of Magic?). Dan mentioned a civ fanatics forum - I'll venture over to see how they're digesting Dan's post.
Duodecimal
Edit: What a bunch of whining ninnies! It's a waste of time, but here's the thread:
Couple tidbits: Looks like Foreign Palace does *not* have all the benefits of the Palace, as mongoose suggests above. Also - Dan (IIRC) says that 'shortest route in tiles' (as the crow flies) is the distance method, but he isn't sure. I'd forgotten about the coordinates given in-game - tonight I'll see if there's any significant differences in ratio whether you count tiles or use sqr root(x^2+y^2).
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