Damn, I could never get this game finished. I'm in 1250 AD with over 100 units to move each turn. Russians gone, Romans gone, Persian are three cities (matter of time) from being gone. Took them all out with a horde of whipped horsemen and ICS. As soon as I can get my forces across the ocean, the rest will be gone too.
I also found a really cool strategy. Leave your whipping one population city producing wealth on every turn except the turn before it goes to size two. On that turn change it to what you want to whip (horseman, galley, harbor, etc). Next turn whip your unit. Next turn go back to wealth. This can net you quite a bit of gold with ICS and still have plenty o units for the slaughter.
Horseman rule! It sucks to not have my favorite Mounted Warriors. They are too strong.
I also found a really cool strategy. Leave your whipping one population city producing wealth on every turn except the turn before it goes to size two. On that turn change it to what you want to whip (horseman, galley, harbor, etc). Next turn whip your unit. Next turn go back to wealth. This can net you quite a bit of gold with ICS and still have plenty o units for the slaughter.
Horseman rule! It sucks to not have my favorite Mounted Warriors. They are too strong.
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